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This repository has been archived by the owner on Jan 1, 2022. It is now read-only.

A heavily customization-friendly mod that mimics Risk of Rain 1's Sacrifice artifact

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This mod has been completely inert for, like, years because Hopoo implemented an official Sacrifice artifact. Why are you here?

ror2-sacrifice

A heavily customization-friendly mod that mimics Risk of Rain 1's Sacrifice artifact

Customization

Customize all the variables in BepInEx/config/com.anticode.Sacrifice.cfg. Anything from what objects are banned, to spawn chances, to the effect of luck on drop chances. It's all there.

What's New?

  • All interactables are now bannable
  • Drop chances can now be refined to decimal points
  • Neutral entities can no longer drop items
  • Player scaling rates can now be changed
  • Reverse scaling can now be enabled
  • Universal interactable spawn multiplier
  • Universal interactable cost multiplier
  • Item category drop weights can now be changed per enemy type killed (elite, boss, normal)
  • Fixed a bug where Engineer turrets would not correctly be replaced for network users.

Todo:

  • sync with separate configuration library.
  • move Sacrifice behavior to an artifact.

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A heavily customization-friendly mod that mimics Risk of Rain 1's Sacrifice artifact

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