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Releases: alberttheprince/rpemotes-reborn

v1.8.2

04 Jan 16:28
da6d1e6
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What's Changed

  • Fixed notification value if emote is invalid
  • Added a new AnimationOption : FullBody -> It allows to play fullbody animations while in a vehicle
  • Fixed syncing dances
  • Calling the export setWalkstyle() will now reset the walkstyle instead of throwing error

New Contributors

Full Changelog: v1.8.1...v1.8.2

1.8.1

29 Dec 03:45
552e2a2
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Minor update but figured I'd get this out for people looking to stop getting alerts.

Fixes:

  • Version Number updated
  • Bong Model changed to have a bottom
  • Fix Nil Options (thanks @Mathu-lmn)

image

1.8.0

12 Dec 06:15
4a934e4
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Changes:

Fixes:

  • Issue with replaying an emote if player wasn't the cause of the emote (Thanks @Mathu-lmn)
  • Variable name fix (Thanks @Avenze)

There are no additional emotes now, but there should be a significant refactoring of rpemotes to improve readability.

1.7.8

12 Nov 04:22
0151f5c
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Fixes:

  • Fixed wallpose emotes so they loop
  • Changed how fps mode functions while crouching (disable aiming entirely now to avoid an exploit where you can aim then shoot in third person standing)
  • Update documentation link
  • Cleaned up comment styling

Additions:

  • 7 Dazzle Me poses added (Thanks Prue)
  • 9 emotes inspired by Dress to Impress (Thanks Prue)

1.7.7

26 Oct 02:40
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Fixes:

  • fxmanifest formatting improve to indicate what to comment/uncomment for oxmysql usage (thank you @iSentrie)

Additions:

  • New Emotes: wallpose, wallpose2, wallpose3, wallpose4, wallpose5 (Thank you LadyyShamrockk)

1.7.6

08 Oct 19:12
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Features:

Fixes:

  • SQL query syntax (Thanks @ThatMadCap)
  • Resolved an issue where attempting to index a nil value occurred when SqlKeybinding was set to true while oxmysql was commented out in the fxmanifest (by @iSentrie)

1.7.5

04 Oct 20:24
a8bb6e3
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Fixes:

1.7.4

01 Oct 04:07
5b45079
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No content updates with this one, but 3 important fixes for long standing issues related to saving of facial moods via KVP and vehicle detection with certain emotes.

Fixes:

  • Issue with menu not setting/reseting moods via KVP is fixed (Thanks @Manason)
  • Fix Vehicle Detection (Thanks @Mathu-lmn)
  • refactor event handler (Thanks @Mathu-lmn)

1.7.3

22 Sep 21:31
ac484e9
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Fixes:

  • Removed Propsets (no longer needed)
  • Improvements to de language file (thanks @RoYaL69)
  • milk & cookies and beer female 4 emote positions adjusted

Additions:

  • Add emotes addict, lostconfused, welcomeback

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1.7.2

03 Sep 15:42
64a1d4e
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Fixes:

  • Code clean up by @Mathu-lmn
  • Removed all of the old maintainer's contributions to rpemotes
  • Replaced all of the old maintainer's contributions with new, equivalent props and objects
  • Fixed quality/positioning of some props
  • Removed sax2 (duplicate emote)
  • Minor clean-up of code formatting
  • Removed model from propsets
  • Added notes on ptfxwait
  • Removed unneeded comment in animationlist

Additions:

  • technodance, technodance2, technodance3, technodance4, capoeira, capoeira2, dancedrink9, boxing3, bball5
  • candle emote (no longer a prop with built-in flame, but uses particle effects system)

Example of new/replaced emotes of previous maintainer
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