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Releases: adjust/unity_sdk

Version 4.17.0

12 Dec 23:24
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Added

  • Added getSdkVersion() method to Adjust interface to obtain current SDK version string.
  • Added AdjustImei Unity plugin to enable reading of IMEI and MEID identifiers for apps outside of Google Play Store which need this feature.

Native versions:


Pull Request #141

Version 4.15.0

21 Sep 07:49
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Added

  • Added setCallbackId method on AdjustEvent object for users to set custom ID on event object which will later be reported in event success/failure callbacks.
  • Added CallbackId property to AdjustEventSuccess class.
  • Added CallbackId property to AdjustEventFailure class.

Fixed

  • Fixed JNI issues when converting null-ed native Java objects to C# objects that were causing crashes on certain Unity IDE versions (more info: #137)

Changed

  • Marked setReadMobileEquipmentIdentity method of AdjustConfig object as deprecated.
  • SDK will now fire attribution request each time upon session tracking finished in case it lacks attribution info.

Native versions:


Pull Request #138

Version 4.14.1

18 Jun 12:41
f8c6246
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Changed

  • Updated the way how iOS native bridge handles push tokens from Unity interface - they are now being passed directly as strings to native iOS SDK.

Native versions:


Pull Request #136

Version 4.14.0

08 Jun 14:00
80dd9c0
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Added

  • Added deep link caching in case appWillOpenUrl/AppWillOpenUrl method is called natively before SDK is initialised.

Native versions:


Pull Request #135

Version 4.13.0

15 May 01:11
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Added

  • Added Adjust.gdprForgetMe() method to enable possibility for user to be forgotten in accordance with GDPR law.

Native versions:


Pull Request #133

Version 4.12.5

19 Mar 13:44
c060a29
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Changed

  • Changed the way how to detect Editor presence from Application.isEditor to usage of preprocessor macros.

Native versions:


Pull Request #130

Version 4.12.4

09 Mar 16:51
2452978
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Fixed

  • Fixed JNI exception occurences upon triggering session/event failure callbacks when Performance Reporting is turned ON while building Android app (#126).
  • Changed target platform for iOS source files and static library to iOS only (#128).

Native versions:


Pull Request #129

Version 4.12.3

16 Feb 23:45
c11432c
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Native changes

Fixed

  • Fixed Unity and Objective-C data types alignment issues and improved support for 32-bit CPU types (#123 and special thanks to @alexeSGN).

Native versions:


Pull Request #125

Version 4.12.2

09 Feb 09:11
c6beb30
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Fixed

  • Fixed Adjust SDK behaviour once tried to be run in Editor - no errors displayed anymore.
  • Fixed random crashes on iOS 10.1.x devices when trying to initialise SDK.

Native versions:


Pull Request #121

Version 4.12.1

01 Feb 00:09
b09e83f
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