Releases: adjust/unity_sdk
Releases · adjust/unity_sdk
Version 4.20.1
Fixed
- Fixed usage of deprecated
TargetGuidByName
API as of Unity 2019.3.0 (thanks to @epsmarkh). - Fixed unnecessary saving of
AndroidManifest.xml
file whose content was not changed during post build process (thanks to @nanasi880).
Native versions:
Pull Request #168
Version 4.20.0
Version 4.19.2
Added
- Added Adjust SDK to Unity Asset Store. As of this version, you can add Adjust SDK from Unity Asset Store as well.
Changed
- Removed support for Unity 5. This version of SDK is built with
Unity 2017.1.1f1
. - Changed plugin folder structure to make GitHub releases in sync with the ones from Unity Asset Store.
Native versions:
Pull Request #162
Version 4.19.1
Version 4.19.0
Added
- Added
disableThirdPartySharing
method toAdjust
interface to allow disabling of data sharing with third parties outside of Adjust ecosystem.
Native versions:
Pull Request #155
Version 4.18.2
Added
- Added
AdjustOaid
Unity plugin to enable reading of Huawei advertising identifier for apps outside of Google Play Store which need this feature.
Native versions:
Pull Request #152
Version 4.18.1
Fixed
- Fixed
Unity 2019.2.0
(and probably later versions as well) JNI bug in accessing native Android string constants causing Adjust environment not to be properly read. For anyone usingUnity 2019.2.0
or later, it is recommended to use this SDK version or newer.
Native versions:
Pull Request #150
Version 4.18.0
Added
- Added
trackAdRevenue
method toAdjust
interface to allow tracking of ad revenue. With this release added support forMoPub
ad revenue tracking. - Added reading of Facebook anonymous ID if available on iOS platform.
Native versions:
Pull Request #149
Version 4.17.2
Fixed
- Fixed bug in
AdjustWindows.cs
which prevented the project to be built for Universal Windows Platform.
Native versions:
Pull Request #146