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Merge pull request #294 from adjust/v4381
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Version 4.38.1
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uerceg authored Apr 30, 2024
2 parents 0681fff + 93d23b0 commit 61df94a
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Showing 11 changed files with 23 additions and 7 deletions.
2 changes: 1 addition & 1 deletion Assets/Adjust/Android/AdjustAndroid.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_ANDROID
public class AdjustAndroid
{
private const string sdkPrefix = "unity4.38.0";
private const string sdkPrefix = "unity4.38.1";
private static bool launchDeferredDeeplink = true;
private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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Binary file modified Assets/Adjust/Android/adjust-android.jar
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2 changes: 1 addition & 1 deletion Assets/Adjust/Windows/AdjustWindows.cs
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Expand Up @@ -17,7 +17,7 @@ namespace com.adjust.sdk
{
public class AdjustWindows
{
private const string sdkPrefix = "unity4.38.0";
private const string sdkPrefix = "unity4.38.1";
private static bool appLaunched = false;

public static void Start(AdjustConfig adjustConfig)
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2 changes: 1 addition & 1 deletion Assets/Adjust/iOS/Adjust.h
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Expand Up @@ -2,7 +2,7 @@
// Adjust.h
// Adjust SDK
//
// V4.38.0
// V4.38.2
// Created by Christian Wellenbrock (@wellle) on 23rd July 2013.
// Copyright (c) 2012-2021 Adjust GmbH. All rights reserved.
//
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Binary file modified Assets/Adjust/iOS/AdjustSdk.a
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2 changes: 1 addition & 1 deletion Assets/Adjust/iOS/AdjustiOS.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_IOS
public class AdjustiOS
{
private const string sdkPrefix = "unity4.38.0";
private const string sdkPrefix = "unity4.38.1";

[DllImport("__Internal")]
private static extern void _AdjustLaunchApp(
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Binary file modified Assets/AdjustOaid/Android/adjust-android-oaid.jar
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16 changes: 16 additions & 0 deletions CHANGELOG.md
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@@ -1,3 +1,14 @@
### Version 4.38.1 (30th April 2024)
#### Added
- Added sending of the additional iOS SDK observability parameters for debugging purposes.

#### Native SDKs
- [[email protected]][ios_sdk_v4.38.2]
- [[email protected]][android_sdk_v4.38.3]
- [[email protected]][windows_sdk_v4.17.0]

---

### Version 4.38.0 (8th April 2024)
#### Added
- Added new domains and corresponding payload restrictions for the Adjust SDK to direct the iOS traffic to:
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- [[email protected]][ios_sdk_v4.37.1]
- [[email protected]][android_sdk_v4.38.1]
- [[email protected]][windows_sdk_v4.17.0]

---

### Version 4.37.0 (16th January 2024)
Expand All @@ -49,6 +61,7 @@
- [[email protected]][ios_sdk_v4.37.0]
- [[email protected]][android_sdk_v4.38.0]
- [[email protected]][windows_sdk_v4.17.0]

---

### Version 4.36.0 (24th November 2023)
Expand All @@ -64,6 +77,7 @@
- [[email protected]][ios_sdk_v4.36.0]
- [[email protected]][android_sdk_v4.37.0]
- [[email protected]][windows_sdk_v4.17.0]

---

### Version 4.35.2 (9th October 2023)
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- [[email protected]][ios_sdk_v4.35.2]
- [[email protected]][android_sdk_v4.35.1]
- [[email protected]][windows_sdk_v4.17.0]

---

### Version 4.35.1 (2nd October 2023)
Expand Down Expand Up @@ -1243,6 +1258,7 @@ Kudos to [Ivan](https://github.com/MatkovIvan) and [Evgeny](https://github.com/e
[ios_sdk_v4.37.1]: https://github.com/adjust/ios_sdk/tree/v4.37.1
[ios_sdk_v4.37.2]: https://github.com/adjust/ios_sdk/tree/v4.37.2
[ios_sdk_v4.38.0]: https://github.com/adjust/ios_sdk/tree/v4.38.0
[ios_sdk_v4.38.2]: https://github.com/adjust/ios_sdk/tree/v4.38.2

[android_sdk_v3.5.0]: https://github.com/adjust/android_sdk/tree/v3.5.0
[android_sdk_v4.1.0]: https://github.com/adjust/android_sdk/tree/v4.1.0
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2 changes: 1 addition & 1 deletion VERSION
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@@ -1 +1 @@
4.38.0
4.38.1
2 changes: 1 addition & 1 deletion doc/english/migration/migrate.md
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## Migrate your Adjust SDK for Unity3d to 4.38.0 from 3.4.4
## Migrate your Adjust SDK for Unity3d to 4.38.1 from 3.4.4

### Migration procedure

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