These mods add a new building named "Harbor Warehouse". The harbor warehouse is a functional copy of the depot with some notable differences.
-
Harbor Warehouse
- Has storage type of warehouse
- Has transporter processing queue of 2
- Has base storage of 100
- Not buildable by AI controlled players
- Road connection required
- Tweakable via iModYourAnno
-
Depot
- Has storage type of depot
- No transporter processing queue
- Has base storage of 50
- Is buildable by AI controlled players
- Road connection not required
- Attackable
- Healing (health regained per game tick)
- Hit points
- Morale
- Building
- Terrain Type (not available for arctic or africa, they don't have harbor roads)
- Costs
- Coins
- Timber
- Bricks
- Logistic
- Transporter Count
- Transporter Processing Queue
- Maintenance
- Active
- Inactive
- Storage
- Amount of storage to add
Since game update 17, Anno 1800 now supports loading mods without the need for an external mod loader. To use mods with Anno 1800 a "mods" directory must be created in Anno 1800's install directory.
Below are the default install directories for various stores.
-
Windows
- Epic:
C:\Program Files\Epic Games\Anno 1800\
- Steam:
C:\Program Files (x86)\Steam\steamapps\common\Anno 1800\
- Uplay:
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Anno 1800\
- Epic:
-
Linux
- Steam:
~/.local/share/Steam/steamapps/common/Anno 1800/
- Steam:
- Download the archive file(s) of the mod(s) you want.
- Unzip downloaded archive file(s) to a temporary location.
- Copy the folder(s) of the mod(s) you want to use into Anno 1800's "mods" directory root.
- Download the archive file(s) of the mod(s) you want.
- Open iModYourAnno and navigate to the "Library".
- Click the "Select Archive to install" button and choose the downloaded archive file(s).