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Pull requests: acemod/ACE3
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Arsenal - Show DLC Requirement Image
kind/enhancement
Release Notes: **IMPROVED:**
kind/setting
Release Notes: **SETTINGS:**
SPE Compat - Add Tank cannon overpressure and shell fragmentation
area/compatibility
kind/feature
Release Notes: **ADDED:**
Scopes - Add
optic_DMS_weathered_Kir_F
ACE3 windage values only
#10490
opened Nov 9, 2024 by
Laid3acK
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Markers - Improve Timestamps check for GPS/UAV Terminals
kind/enhancement
Release Notes: **IMPROVED:**
Medical - Add Additional Hitpoints to the medical system
#10482
opened Nov 5, 2024 by
Cplhardcore
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Arsenal - Improve base backpack checking
kind/enhancement
Release Notes: **IMPROVED:**
status/needs-testing
Hearing - Add Electronic Hearing Protection
kind/feature
Release Notes: **ADDED:**
#10476
opened Nov 3, 2024 by
BaerMitUmlaut
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Hearing - Add Peltor-style Earpro to Headgear with a 2-Ear Headset
#10469
opened Nov 1, 2024 by
mrschick
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Common - Add better support for status effects in other components
#10468
opened Oct 31, 2024 by
DartRuffian
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Field Rations - Add setting to disable hunger and thirst updates in Zeus, also add Status Effect
#10462
opened Oct 30, 2024 by
DartRuffian
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Tools - Update make.py for change to pboProject, remove dummy rtms
ignore-changelog
Release Notes: Excluded
Common - Make fnc_isAwake also check isAwake command
#10436
opened Oct 19, 2024 by
Dystopian
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Arsenal - Reuse current inventory containers when importing invalid loadouts
kind/change
Release Notes: **CHANGED:**
#10364
opened Oct 5, 2024 by
mrschick
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missile_hud - Move HUD feature from Release Notes: **IMPROVED:**
laser
to new component
kind/enhancement
Overpressure - Add to vehicle/static Missile Launchers and Recoilless Guns
#10270
opened Aug 28, 2024 by
mrschick
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Scopes - No Zeroing from Secondary Sights
kind/bug-fix
Release Notes: **FIXED:**
kind/setting
Release Notes: **SETTINGS:**
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