Skip to content

Vive Input Utility v1.13.4

Compare
Choose a tag to compare
@lawwong lawwong released this 07 Sep 05:02
· 153 commits to master since this release

Changes for v1.13.4:

  • Changes

    • Add static API to retrieve pinch ray from Wave SDK
      • WaveHandTrackingSubmodule.TryGetLeftPinchRay(out Vector3 origin, out Vector3 direction)
      • WaveHandTrackingSubmodule.TryGetLeftPinchRay(out Vector3 origin, out Vector3 direction)
      • Returns true if the pinch ray is currently valid, that is having valid tracking and the app got input focus
    • Add 4 fingers curl & grip button values for Wave tracked hand device
    • Change GestureIndexPinch button active threshold from 0.95 to 0.5 for Wave tracked hand device
  • Package Changes