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Implemented Cannon Turret completely
+ Cannon Turret successfully implemented + Added the 'firing_sequence' animation for shooting. + Successfully implemented particle effects and soundFX. + Added all the crafting recipes related to the cannon. + Added new loot table for when removing the turret + Added "Turret Remover" to remove turrets instead of killing them. + Added item texture for Turret Remover * Fixed all animation bugs + Fixed animatiuon timing * Updated lang file to display new item name * Updated crafting recipe for cannon turret to include a shortcut * Updated turret's animation so that the base will snap to the grid * Updated turret's particle effects to better match the animation * Optimized animation controller for the turret. - Removed residual files NOTE: The turret remover was an impulse decision. The projectile the cannon is using is still the fireball (large). The cannonball will be added tomorrow.
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