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pvp-exemptions.json
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pvp-exemptions.json
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{
"per_package": {
"com.unity.netcode.gameobjects@1": {
"exempts": {
"PVP-31-1": {
"errors": [
"LICENSE.md: license must match regex: ^(?<name>.*?) copyright \\u00a9 \\d+ \\S(.*\\S)?(?:\\r?\\n|$)"
]
},
"PVP-40-1": {
"errors": [
"CHANGELOG.md: line 196: header must match regex: ^\\[(?<version>.*)\\]( - (?<date>\\d{4}-\\d{2}-\\d{2}))?$"
]
},
"PVP-41-1": {
"errors": [
"CHANGELOG.md: line 9: Unreleased section is not allowed for public release"
]
},
"PVP-150-1": {
"errors": [
"Unity.Netcode.Components.AnticipatedNetworkTransform: <b> in list item context (only allowed in block or inline context)",
"Unity.Netcode.Components.AnticipatedNetworkTransform: <see> in list item context (only allowed in block or inline context)",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateMove(Vector3): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateRotate(Quaternion): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateScale(Vector3): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateState(TransformState): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void Smooth(TransformState, TransformState, float): empty <param> tag",
"Unity.Netcode.AnticipatedNetworkVariable<T>: <b> in list item context (only allowed in block or inline context)",
"Unity.Netcode.AnticipatedNetworkVariable<T>: <see> in list item context (only allowed in block or inline context)",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Anticipate(T): empty <param> tag",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Smooth(in T, in T, float, AnticipatedNetworkVariable<T>.SmoothDelegate): empty <param> tag",
"Unity.Netcode.RuntimeTests.BufferDataValidationComponent: bool IsTestComplete(): empty <returns> tag",
"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
"Unity.Netcode.BufferSerializer<TReaderWriter>: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <param> tag",
"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <returns> tag",
"Unity.Netcode.BytePacker: <seealso> in block context; use <see> instead",
"Unity.Netcode.ByteUnpacker: <seealso> in block context; use <see> instead",
"Unity.Netcode.ByteUnpacker: void ReadValuePacked(FastBufferReader, out string): empty <param> tag",
"Unity.Netcode.FastBufferReader: <seealso> in block context; use <see> instead",
"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <typeparam> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T[]): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out NativeArray<T>, Allocator): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <typeparam> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadPartialValue(out T, int, int): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadValueSafe(out NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.FastBufferReader: void ReadValueSafeTemp(out NativeArray<T>): unexpected <param name=\"unused\">",
"Unity.Netcode.FastBufferWriter: <seealso> in block context; use <see> instead",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <exception> tag",
"Unity.Netcode.FastBufferWriter: byte[] ToArray(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtr(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtrAtCurrentPosition(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(string, bool): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(in T): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <exception> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WriteValueSafe(in NativeArray<T>): unexpected <param name=\"unused\">",
"Unity.Netcode.ForceNetworkSerializeByMemcpy<T>: empty <typeparam> tag",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: tag inside <code>",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: mixed block and inline content in <summary>; wrap inline content in <para>",
"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): unexpected <param name=\"vector3AxisToSynchronize\">",
"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.InvalidParentException: .ctor(string): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.InvalidParentException: .ctor(string): empty <param> tag",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): empty <param> tag",
"Unity.Netcode.IReaderWriter: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <param> tag",
"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void VerboseDebug(string): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void CreateServerAndClients(int): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: .ctor(HostOrServer): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void TimeTravel(double, int): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StartOneClient(NetworkManager): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Start(bool, NetworkManager, NetworkManager[], BeforeClientStartCallback): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.NetworkBehaviour: NetworkObject: text or XML content outside a top-level tag",
"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <param> tag",
"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <returns> tag",
"Unity.Netcode.NetworkBehaviour: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
"Unity.Netcode.NetworkBehaviourReference: .ctor(NetworkBehaviour): empty <exception> tag",
"Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): empty <returns> tag",
"Unity.Netcode.NetworkConfig: string ToBase64(): empty <returns> tag",
"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <param> tag",
"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <returns> tag",
"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <param> tag",
"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <returns> tag",
"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): empty <param> tag",
"Unity.Netcode.NetworkList<T>: IEnumerator<T> GetEnumerator(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Add(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Clear(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: bool Contains(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: bool Remove(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: Count: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: int IndexOf(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Insert(int, T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void RemoveAt(int): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: this[int]: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkManager: OnServerStopped: unexpected <param name=\"arg1\">",
"Unity.Netcode.NetworkManager: OnClientStopped: unexpected <param name=\"arg1\">",
"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <exception> tag",
"Unity.Netcode.NetworkManager: void RemoveNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: unexpected <param name=\"size\">",
"Unity.Netcode.NetworkManager: void SetPeerMTU(ulong, int): empty <param> tag",
"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <param> tag",
"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <returns> tag",
"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: unexpected <param name=\"size\">",
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: Guid AddGameNetworkObject(string): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: T AddComponentToObject(Guid): empty <returns> tag",
"Unity.Netcode.NetworkObject: bool TryRemoveParent(bool): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectServerDestroy(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator TestOnNetworkSpawnCallbacks(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): unexpected <returns>",
"Unity.Netcode.NetworkObjectReference: .ctor(NetworkObject): empty <exception> tag",
"Unity.Netcode.NetworkObjectReference: .ctor(GameObject): empty <exception> tag",
"Unity.Netcode.INetworkPrefabInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(NetworkObject, INetworkPrefabInstanceHandler): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(uint, INetworkPrefabInstanceHandler): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <exception> tag",
"Unity.Netcode.NetworkPrefabHandler: void RemoveNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkPrefabsList: void Add(NetworkPrefab): empty <param> tag",
"Unity.Netcode.NetworkPrefabsList: void Remove(NetworkPrefab): empty <param> tag",
"Unity.Netcode.SceneEvent: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'",
"Unity.Netcode.NetworkSceneManager: SceneEventProgressStatus UnloadScene(Scene): empty <param> tag",
"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: empty <param> tag",
"Unity.Netcode.NetworkSceneManager.OnLoadDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnUnloadDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnSynchronizeDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnEventCompletedDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnLoadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnUnloadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnSynchronizeCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkTime: NetworkTime TimeTicksAgo(int): empty <returns> tag",
"Unity.Netcode.NetworkTimeSystem: bool Advance(double): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator CorrectAmountTicksTest(): empty <returns> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <typeparam> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
"Unity.Netcode.Components.NetworkTransform: void OnInitialize(ref NetworkVariable<NetworkTransformState>): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <exception> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): text or XML content outside a top-level tag",
"Unity.Netcode.Components.NetworkTransform: void Update(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <exception> tag",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): text or XML content outside a top-level tag",
"Unity.Netcode.RuntimeTests.NetworkTransformBase: int OnNumberOfClients(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesAreSpawned(): empty <returns> tag",
"Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected",
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected",
"Unity.Netcode.NetworkTransport: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): text or XML content outside a top-level tag",
"Unity.Netcode.NetworkVariableBase: void SetUpdateTraits(NetworkVariableUpdateTraits): empty <param> tag",
"Unity.Netcode.NetworkVariableBase: bool ExceedsDirtinessThreshold(): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: XML is not well-formed: End tag 'summary' does not match the start tag 'T'",
"Unity.Netcode.UserNetworkVariableSerialization<T>: empty <typeparam> tag",
"Unity.Netcode.UserNetworkVariableSerialization<T>.DuplicateValueDelegate: unexpected <param name=\"reader\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpy(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpyArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_List(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_HashSet(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): unexpected <typeparam name=\"T\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializableArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_ManagedINetworkSerializable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedString(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedStringArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedIEquatable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatableArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_List(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_HashSet(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): unexpected <typeparam name=\"T\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEquals(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEqualsArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedClassEquals(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Write(FastBufferWriter, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Read(FastBufferReader, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void WriteDelta(FastBufferWriter, ref T, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void ReadDelta(FastBufferReader, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Duplicate(in T, ref T): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.SceneEventType: <seealso> in block context; use <see> instead",
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: must use self-closing <see/> syntax"
]
},
"PVP-151-1": {
"errors": [
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningBeforeAddingPrefab_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingServerPrefabButBeforeAddingClientPrefab_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingPrefabOnServerAndClient_SpawnSucceeds(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterRemovingPrefabOnClient_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest.EmptyComponent: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void Update(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnSynchronize(ref BufferSerializer<T>): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnDestroy(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnBeforeUpdateTransformState(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnTransformUpdated(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Position: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Rotation: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Scale: undocumented",
"Unity.Netcode.Editor.AnticipatedNetworkTransformEditor: HideInterpolateValue: undocumented",
"Unity.Netcode.StaleDataHandling: undocumented",
"Unity.Netcode.StaleDataHandling: Ignore: undocumented",
"Unity.Netcode.StaleDataHandling: Reanticipate: undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void OnInitialize(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: .ctor(T, StaleDataHandling): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Update(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Dispose(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Finalize(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool IsDirty(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ResetDirty(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteDelta(FastBufferWriter): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteField(FastBufferWriter): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadField(FastBufferReader): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadDelta(FastBufferReader, bool): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>.OnAuthoritativeValueChangedDelegate: undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"authoritativeValue\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"anticipatedValue\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"amount\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <returns>",
"Unity.Netcode.EditorTests.ArithmeticTests: undocumented",
"Unity.Netcode.EditorTests.ArithmeticTests: void TestCeil(): undocumented",
"Unity.Netcode.EditorTests.ArithmeticTests: void TestZigZag(): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: TestStruct GetTestStruct(): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseArrayTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseNativeArrayTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: D: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: E: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: F: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: G: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: H: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: I: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: J: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: K: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteDirect: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteSafe: undocumented",
"Unity.Netcode.BaseRpcTarget: undocumented",
"Unity.Netcode.BaseRpcTarget: m_NetworkManager: undocumented",
"Unity.Netcode.BaseRpcTarget: void CheckLockBeforeDispose(): undocumented",
"Unity.Netcode.BaseRpcTarget: void Dispose(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_EmptyReader(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_SingleMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_MultipleMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PartialMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToFilledQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToPartiallyFilledQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToEmptyQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void InitializeTestMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_EmptyOnCreation(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_NotCreatedAfterDispose(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_InitialCapacityLessThanMaximum(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_ReturnValue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_IncreasesLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_SucceedsAfterConsume(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_GrowsDataIfNeeded(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_TrimsDataAfterGrowing(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_ReturnValue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_StopOnSoftMaxBytes(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_NoopIfNoData(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_LessThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_ExactLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_MoreThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_TrimsDataOnEmpty(): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn64BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn32BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn64BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn32BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingOneBit(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestTryBeginReadBits(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBits(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBitsToLongs(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongs(uint): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongsMisaligned(uint): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingBitsThrowsIfTryBeginReadNotCalled(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingOneBit(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestTryBeginWriteBits(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBits(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBitsFromLongs(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongs(uint): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongsMisaligned(uint): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingBitsThrowsIfTryBeginWriteNotCalled(): undocumented",
"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
"Unity.Netcode.EditorTests.BufferSerializerTests: undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestIsReaderIsWriter(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestGetUnderlyingStructs(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValues(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytes(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArrays(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStrings(bool): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValuesPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytesPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArraysPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStringsPreChecked(bool): undocumented",
"Unity.Netcode.EditorTests.BuildTests: undocumented",
"Unity.Netcode.EditorTests.BuildTests: DefaultBuildScenePath: undocumented",
"Unity.Netcode.EditorTests.BuildTests: void BasicBuildTest(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestPackingBasicTypes(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteDirect: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteAsObject: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: void OnNewClientCreated(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: bool ShouldWaitForNewClientToConnect(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: IEnumerator ClientDeniedAndDisconnectionNotificationTest(): missing <returns>",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void Setup(): undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: IEnumerator ClientFailsToConnect(): undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void TearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: TimedOut: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool OnHasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool HasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnStarted(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Started(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnFinished(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Finished(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: bool HasConditionBeenReached(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: void Finished(bool): missing <param name=\"timedOut\">",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void Setup(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: IEnumerator ConnectionApproval(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void VerifyUniqueNetworkConfigPerRequest(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void TearDown(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: .ctor(ApprovalTimedOutTypes): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnTearDown(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnStartedServerAndClients(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator ValidateApprovalTimeout(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ClientDoesNotRequest: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ServerDoesNotRespond: undocumented",
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"senderClientId\">",
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"messagePayload\">",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientRpcCalled: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void SendTestClientRpc(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: TestNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void Awake(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientRpcCalled: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: TestNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void Awake(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void SendTestClientRpc(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_EnableTimeTravel: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_SetupIsACoroutine: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_TearDownIsACoroutine: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineSetup(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineTearDown(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnNewClientCreated(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnTimeTravelServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageIsDeferred_ItIsProcessedOnAddPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleSpawnTriggeredMessagesAreDeferred_TheyAreAllProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleAddPrefabTriggeredMessagesAreDeferred_TheyAreAllProcessedOnAddNetworkPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenSpawnTriggeredMessagesAreDeferredBeforeThePrefabIsAdded_AddingThePrefabCausesThemToBeProcessed(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAMessageIsDeferredForMoreThanTheConfiguredTime_ItIsRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForTheSameObjectAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForDifferentObjectsAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForSameObjectAreRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForDifferentObjectsAreNotRemoved(int): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void EmptyDisconnectReason(): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReason(): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReasonTooLong(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void WhenDisconnectIsCalledDuringSend_NoErrorsOccur(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonObject: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnClientDisconnectCallback(ulong): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectReasonTest(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectExceptionTest(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: .ctor(OwnerPersistence): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator ClientPlayerDisconnected(ClientDisconnectType): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DestroyWithOwner: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DontDestroyWithOwner: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ServerDisconnectsClient: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingUnmanagedType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingNativeArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunFixedStringTest(T, int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString32Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString64Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString128Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString512Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString4096Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingString_ValueMatchesWhatWasWritten(bool, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingPartialValue_ValueMatchesWhatWasWritten(int, int): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferReaderInitializedFromFastBufferWriterContainingValue_WhenCallingToArray_ReturnedArrayMatchesContentOfWriter(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArraySegment_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArray_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyNativeArray_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyFastBufferWriter_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyBuffer_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingNewFastBufferReader_IsInitializedIsTrue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenDisposingFastBufferReader_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingDefaultFastBufferReader_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginRead_TheAllowedReadPositionIsMarkedRelativeToCurrentPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingAfterSeeking_TheNewReadComesFromTheCorrectPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginReadInternal_AllowedReadPositionDoesNotMoveBackward(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingUnmanagedType_ValueIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingArrayOfUnmanagedElementType_ArrayIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingNativeArrayOfUnmanagedElementType_NativeArrayIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingString_ValueIsWrittenCorrectly(bool, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunFixedStringTest(T, int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString32Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString64Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString128Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString512Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString4096Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingPartialValueWithCountAndOffset_ValueIsWrittenCorrectly(int, int): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingToArray_ReturnedArrayContainsCorrectData(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWrite_TheAllowedWritePositionIsMarkedRelativeToCurrentPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingAfterSeeking_TheNewWriteGoesToTheCorrectPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingForward_LengthUpdatesToNewPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingBackward_LengthDoesNotChange(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionAheadOfWritePosition_LengthIsUpdatedAndPositionIsNot(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionBehindWritePosition_BothLengthAndPositionAreUpdated(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToCurrentPosition_LengthIsUpdated(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_CapacityIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_MaxCapacityIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_IsInitializedIsTrue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenDisposingFastBufferWriter_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenUsingDefaultFastBufferWriter_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForNonGrowingWriter_TryBeginWriteReturnsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalse_WritingThrowsOverflowException(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalseAndOverflowExceptionIsThrown_DataIsNotAffected(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForGrowingWriter_BufferGrowsWithoutLosingData(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWriteExactlyAtBoundsForGrowingWriter_BufferDoesntGrow(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrows_MaxCapacityIsNotExceeded(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrowthRequiredIsMoreThanDouble_BufferGrowsEnoughToContainRequestedValue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryingToWritePastMaxCapacity_GrowthDoesNotOccurAndTryBeginWriteReturnsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWriteInternal_AllowedWritePositionDoesNotMoveBackward(): undocumented",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: .ctor(int): undocumented",
"Unity.Netcode.GenerateSerializationForTypeAttribute: .ctor(Type): undocumented",
"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): missing <param name=\"axisToSynchronize\">",
"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
"Unity.Netcode.RuntimeTests.HiddenVariableTest: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ClientInstancesSpawned: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkList: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ValueOnClient: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ExpectedSize: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: SpawnCount: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void Changed(int, int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void ListChanged(NetworkListEvent<int>): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator WaitForSpawnCount(int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: bool VerifyLists(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator RefreshGameObects(int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator HiddenVariableTest(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator MyFirstIntegationTest(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: .ctor(HostOrServer): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator MyFirstIntegationTest(): undocumented",
"Unity.Netcode.RuntimeTests.ExampleTestComponent: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void TestClientRelativePlayers(): undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: TotalSpawned: undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestRelativeNetworkObjects(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestDespawnNetworkObjects(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float GetDeltaVarianceThreshold(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float EulerDelta(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 EulerDelta(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector2, Vector2): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Quaternion, Quaternion): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 GetRandomVector3(float, float): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestReset(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void NormalUsage(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void MessageLoss(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void AddFirstMeasurement(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToEachValueIfDeltaTimeTooBig(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToLastValueFromStart(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestBufferSizeLimit(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestUpdatingInterpolatorWithNoData(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestDuplicatedValues(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: .ctor(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedToAlreadyConnectedClient_ConnectionApprovedMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestToAnyClient_ConnectionRequestMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestFromAlreadyConnectedClient_ConnectionRequestMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedFromAnyClient_ConnectionApprovedMessageIsRejected(): undocumented",
"Unity.Netcode.InvalidParentException: .ctor(string): missing <summary>",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): missing <summary>",
"Unity.Netcode.RuntimeTests.NetworkListChangedTestComponent: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedPreviousValue: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedValue: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: AddDone: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: MyNetworkList: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: void Changed(NetworkListEvent<int>): undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: IEnumerator NetworkListChangedTest(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void WhenPacketsAreCorrupted_TheyDontGetProcessed(TypeOfCorruption): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetPlus: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetMinus: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: CorruptBytes: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: Truncated: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: AdditionalGarbageData: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: AllMessagesReceived: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: NumberOfMessagesReceived: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: string GetHooksStillWaiting(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: bool OnHasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void OnFinished(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void Reset(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: .ctor(List<MessageHookEntry>): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Received: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Handled: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: m_NetworkManager: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: void Initialize(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: .ctor(NetworkManager, ReceiptType): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingAMessage_ReceiveMethodIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingIncomingData_ReceiveIsNotCalledBeforeProcessingIncomingMessageQueue(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingAMessageAndProcessingMessageQueue_ReceiveMethodIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingMultipleMessagesAndProcessingMessageQueue_ReceiveMethodIsCalledMultipleTimes(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_OnlyProvidedTypesAreRegistered(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_BoundTypeMessageHandlersAreRegistered(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void MessagesGetPrioritizedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_SerializeIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_NothingIsSentBeforeProcessingSendQueue(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenProcessingSendQueue_MessageIsSent(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMultipleMessages_MessagesAreBatched(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenNotExceedingBatchSize_NewBatchesAreNotCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingBatchSize_NewBatchesAreCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeLessThanDefault_NewBatchesAreCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeGreaterThanDefault_OnlyOneNewBatcheIsCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingMTUSizeWithFragmentedDelivery_NewBatchesAreNotCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingDelivery_NewBatchesAreCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingChannel_NewBatchesAreNotCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessaged_SentDataIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenReceivingAMessageWithoutAHandler_ExceptionIsLogged(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: SentVersion: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: ReceivedVersion: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostSendExpectations(int, int): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostReceiveExpectations(int, int): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: RealTimeSinceStartup: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: DeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticRealTimeSinceStartup: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void TimeTravel(double): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void Reset(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnClientWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageIsReceivedOnHostWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NullOrEmptyNamedMessageDoesNotThrowException(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator WhenSendingNamedMessageToAll_AllClientsReceiveIt(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented",
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: undocumented",
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: void CheckNestedNetworkManager(): undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: NetworkPrefabsPath: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: TempNetworkPrefabsPath: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: GenerateDefaultNetworkPrefabs: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_GlobalTimeoutHelper: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_DefaultWaitForTick: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetcodeLogAssert: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void RegisterNetworkObject(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(ulong, ulong): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: TotalClients: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: k_DefaultTickRate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NumberOfClients: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_PlayerPrefab: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ServerNetworkManager: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ClientNetworkManagers: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_UseHost: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_TargetFrameRate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_EnableVerboseDebug: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnSetVerboseDebug(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnOneTimeSetup(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeSetup(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnSetup(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator SetUp(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStarted(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStartedAndConnected(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator CreateAndStartNewClient(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatency(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedDropRate(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatencyJitter(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanStartServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnStartedServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnServerAndClientsConnected(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void ClientNetworkManagerPostStartInit(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: LogAllMessages: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StartServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsLoad(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsUnload(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnCanSceneCleanUpUnload(Scene): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnTearDown(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnInlineTearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator TearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeTearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanDestroyNetworkObject(NetworkObject): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"checkForCondition\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"timeOutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"checkForCondition\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"conditionalPredicate\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"timeOutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"conditionalPredicate\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(NetworkManager[]): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(NetworkManager[]): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"prefabGameObject\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"owner\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"destroyWithScene\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"prefabGameObject\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"owner\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"count\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"destroyWithScene\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"timeOutErrorMessage\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"assignedTimeoutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"count\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: uint GetTickRate(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: int GetFrameRate(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: PerTest: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: AllTests: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: DoNotCreate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Host: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Server: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultMinFrames: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultTimeout: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManagerInstances: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"serverSideSceneManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManager CreateServer(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <param name=\"useMockTransport\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <param name=\"useMockTransport\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetNextGlobalIdHashValue(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IsNetcodeIntegrationTestRunning: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterNetcodeIntegrationTest(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: GameObject CreateNetworkObjectPrefab(string, NetworkManager, params NetworkManager[]): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void MarkAsSceneObjectRoot(GameObject, NetworkManager, NetworkManager[]): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"clientCount\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetGlobalObjectIdHash(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.MessageHandleCheck: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.BeforeClientStartCallback: undocumented",