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Fix issue with convex hull #2151

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9 changes: 7 additions & 2 deletions src/geometry/Shape.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -108,8 +108,8 @@ void Shape::makeConvex()

for (const auto window : poly | ranges::views::sliding(2))
{
const Point2LL& current = window[0];
const Point2LL& after = window[1];
const auto& current = window[0];
const auto& after = window[1];

if (LinearAlg2D::pointIsLeftOfLine(current, convexified.back(), after) < 0)
{
Expand All @@ -123,6 +123,11 @@ void Shape::makeConvex()
convexified.push_back(current);
}
}

while (convexified.size() >= 2 && (LinearAlg2D::pointIsLeftOfLine(convexified.back(), convexified[convexified.size() - 2], poly.back()) >= 0))
{
convexified.pop_back();
}
};

std::sort(
Expand Down
4 changes: 4 additions & 0 deletions tests/GCodeExportTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -449,6 +449,8 @@ TEST_F(GCodeExportTest, SwitchExtruderSimple)
scene.extruders.emplace_back(0, nullptr);
ExtruderTrain& train1 = scene.extruders.back();

train1.settings_.add("machine_extruder_prestart_code", "");
train1.settings_.add("machine_extruder_change_duration", "0");
train1.settings_.add("machine_extruder_start_code", ";FIRST EXTRUDER START G-CODE!");
train1.settings_.add("machine_extruder_end_code", ";FIRST EXTRUDER END G-CODE!");
train1.settings_.add("machine_extruder_start_code_duration", "0.0");
Expand All @@ -459,6 +461,8 @@ TEST_F(GCodeExportTest, SwitchExtruderSimple)
scene.extruders.emplace_back(1, nullptr);
ExtruderTrain& train2 = scene.extruders.back();

train2.settings_.add("machine_extruder_prestart_code", "");
train2.settings_.add("machine_extruder_change_duration", "0");
train2.settings_.add("machine_extruder_start_code", ";SECOND EXTRUDER START G-CODE!");
train2.settings_.add("machine_extruder_end_code", ";SECOND EXTRUDER END G-CODE!");
train2.settings_.add("machine_extruder_start_code_duration", "0.0");
Expand Down
38 changes: 38 additions & 0 deletions tests/utils/PolygonTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,16 @@

#include <numbers>

#include <range/v3/view/sliding.hpp>
#include <spdlog/spdlog.h>

#include <gtest/gtest.h>

#include "geometry/OpenPolyline.h"
#include "geometry/SingleShape.h"
#include "utils/Coord_t.h"
#include "utils/SVG.h" // helper functions
#include "utils/linearAlg2D.h"
#include "utils/polygonUtils.h" // helper functions

// NOLINTBEGIN(*-magic-numbers)
Expand Down Expand Up @@ -298,6 +302,40 @@ TEST_F(PolygonTest, convexHullStar)
}
}

TEST_F(PolygonTest, makeConvexPolygon)
{
Polygon polygon;
polygon.setPoints({
{ 110139, 106039 }, { 111866, 106001 }, { 114033, 106017 }, { 114409, 106046 }, { 114739, 106087 }, { 114982, 106136 }, { 115131, 106193 }, { 115113, 106326 },
{ 115118, 106460 }, { 114915, 106496 }, { 114540, 106512 }, { 114198, 106505 }, { 112338, 106507 }, { 112045, 106531 }, { 111795, 106577 }, { 111609, 106643 },
{ 111498, 106733 }, { 111495, 109561 }, { 111396, 109642 }, { 111229, 109704 }, { 110997, 109750 }, { 110995, 110250 }, { 111227, 110296 }, { 111395, 110358 },
{ 111494, 110438 }, { 111497, 113260 }, { 111553, 113334 }, { 111686, 113402 }, { 111895, 113457 }, { 112241, 113498 }, { 112582, 113507 }, { 114483, 113512 },
{ 114760, 113535 }, { 114879, 113573 }, { 114869, 113841 }, { 114637, 113904 }, { 114404, 113944 }, { 113970, 113985 }, { 113655, 114001 }, { 112302, 114010 },
{ 109861, 113961 }, { 108134, 113999 }, { 105967, 113983 }, { 105591, 113954 }, { 105261, 113913 }, { 105018, 113864 }, { 104869, 113807 }, { 104887, 113674 },
{ 104882, 113540 }, { 105085, 113504 }, { 105460, 113488 }, { 105796, 113495 }, { 107661, 113493 }, { 107811, 113484 }, { 108086, 113448 }, { 108307, 113392 },
{ 108501, 113294 }, { 108505, 110439 }, { 108604, 110358 }, { 108771, 110296 }, { 109004, 110250 }, { 109005, 109750 }, { 108773, 109704 }, { 108605, 109642 },
{ 108506, 109562 }, { 108506, 106720 }, { 108372, 106613 }, { 108106, 106544 }, { 107900, 106513 }, { 107418, 106493 }, { 105517, 106488 }, { 105240, 106465 },
{ 105121, 106427 }, { 105131, 106159 }, { 105363, 106096 }, { 105596, 106056 }, { 106030, 106015 }, { 106345, 105999 }, { 107698, 105990 }, { 110139, 106039 },
});

auto shape = Shape(polygon);
shape.makeConvex();
const auto convex_hull = shape[0];

// test that all corners are convex
EXPECT_TRUE(LinearAlg2D::pointIsLeftOfLine(convex_hull.front(), convex_hull.back(), convex_hull[1]) < 0);
EXPECT_TRUE(LinearAlg2D::pointIsLeftOfLine(convex_hull.back(), convex_hull[convex_hull.size() - 2], convex_hull.front()) < 0);

for (const auto window : convex_hull | ranges::views::sliding(3))
{
const auto& a = window[0];
const auto& b = window[1];
const auto& c = window[2];

EXPECT_TRUE(LinearAlg2D::pointIsLeftOfLine(b, a, c) < 0);
}
}

/*
* Multiple min-x points
* the convex hull the point with minimal x value. if there are multiple it might go wrong
Expand Down
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