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Fix generatorRadial wonkiness #190

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ClaytonHughes
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Sometimes when the DimSum ticked over, the generatorRadial would animate
backwards, awkwardly speed up and slow down, or otherwise jump around a bit.

This fixes that by creating a rotation matrix directly, rather than worrying
about animating a "degrees" value that's being restricted to [0,360)...

Sometimes when the DimSum ticked over, the generatorRadial would animate
backwards, awkwardly speed up and slow down, or otherwise jump around a bit.

This fixes that by creating a rotation matrix directly, rather than worrying
about animating a "degrees" value that's being restricted to [0,360)...
@ClaytonHughes
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Disregard this for now; it doesn't actually work, it just moves the problem =\

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