-
Notifications
You must be signed in to change notification settings - Fork 10
TheComet/polymorhpic-crypter
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
//////////////////// // // // // copyrly 2009 // // permutative win32 executable crypter. // // generated files should always be unique. // // code that isn't mine is credited in the source if I knew who to credit. // // compile w/ MSVC, you will need to fuck with project settings to get it compile correctly. // disable optimizations & exception handling. // // if u rip & not give creds i beat up ur mom, u 'nam? jk u. //////////////////// +v1.0 (11/2008) Pretty much just a recode of z0mbie's Real Permutation Engine since his shit fucks up a lot (A LOT), but its still an awesome idea so I tried to fix it. *Added ETG engine (also by z0mbie) to add random junk code. *Also ripped some of the mutatable instructions from RPME & Code Pervertor 2&3 for the Mutate() function & added a few new ones. +v1.1 (01/2009) *Added a shitload more instructions to Mutate() function. Results are more polymorphic now. Stuff left to do: -polymorphic loop generator. -fix AddTrash() so that it sucks less. == What do it does? == smiA?le will disassemble a block of code into a list of opcode information. Using that list the engine can: +add trash/junk code +add random jmps to code +mutate instructions When reassembling, the instructions are written to a buffer in random(ish) offsets and linked together with jmps. This means you can take a block of code and (per)mutate and/or add junk until it is unrecognizable, then write to a buffer (maybe already filled with random data ;D) to make code appear 100% different and obfuscated.
About
what the fuck is this shit
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published