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@github-actions github-actions released this 31 Aug 10:31

中文版本请查看 doc/unity/zhcn/changelog.md

  1. fix: didn't check NativeObject's type when setting fields. #954
  2. fix: easy to cause task.GetAwaiter(...).OnCompleted is not a function error in Unity's Ilcpp mode #966
  3. optimize: the memory usage for JSObject #947
  4. optimize: disable setting constructor's BindingMode to Lazy
  5. optimize: disable reflect extension feature in Editor's Playmode

difference between Node.js/Quickjs/V8: wiki