Skip to content

Commit

Permalink
addressable设置
Browse files Browse the repository at this point in the history
  • Loading branch information
TastSong committed Jun 13, 2022
1 parent b0d3bfa commit f39e499
Show file tree
Hide file tree
Showing 2 changed files with 43 additions and 0 deletions.
36 changes: 36 additions & 0 deletions CrazyCar/Assets/AddressableAssetsData/link.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
<linker>
<assembly fullname="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="EquipResource" preserve="all" />
</assembly>
<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
</assembly>
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Flare" preserve="all" />
<type fullname="UnityEngine.GameObject" preserve="all" />
<type fullname="UnityEngine.Light" preserve="all" />
<type fullname="UnityEngine.Material" preserve="all" />
<type fullname="UnityEngine.Mesh" preserve="all" />
<type fullname="UnityEngine.MeshFilter" preserve="all" />
<type fullname="UnityEngine.MeshRenderer" preserve="all" />
<type fullname="UnityEngine.Object" preserve="all" />
<type fullname="UnityEngine.Shader" preserve="all" />
<type fullname="UnityEngine.Sprite" preserve="all" />
<type fullname="UnityEngine.Texture2D" preserve="all" />
<type fullname="UnityEngine.Transform" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.ParticleSystem" preserve="all" />
<type fullname="UnityEngine.ParticleSystemRenderer" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.MeshCollider" preserve="all" />
</assembly>
</linker>
7 changes: 7 additions & 0 deletions CrazyCar/Assets/AddressableAssetsData/link.xml.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

0 comments on commit f39e499

Please sign in to comment.