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RbxUtil

Module Dependency Description
BufferUtil BufferUtil = "sleitnick/[email protected]" Buffer utilities
Comm Comm = "sleitnick/[email protected]" Comm library for remote communication
Component Component = "sleitnick/[email protected]" Component class
Concur Concur = "sleitnick/[email protected]" Concurrent task handler
EnumList EnumList = "sleitnick/[email protected]" Enum List class
Input Input = "sleitnick/[email protected]" Basic input classes
Loader Loader = "sleitnick/[email protected]" Requires all modules within a given instance
Log Log = "sleitnick/[email protected]" Log class for logging to PlayFab
Net Net = "sleitnick/[email protected]" Static networking module
Option Option = "sleitnick/[email protected]" Represent optional values in Lua
PID PID = "sleitnick/[email protected]" PID Controller class
Quaternion Quaternion = "sleitnick/[email protected]" Quaternion class
Sequent Sequent = "sleitnick/[email protected]" Sequent class
Ser Ser = "sleitnick/[email protected]" Ser class for serialization and deserialization
Shake Shake = "sleitnick/[email protected]" Shake class for making things shake
Signal Signal = "sleitnick/[email protected]" Signal class
Silo Silo = "sleitnick/[email protected]" State container class
Streamable Streamable = "sleitnick/[email protected]" Streamable class and StreamableUtil
Symbol Symbol = "sleitnick/[email protected]" Symbol
TableUtil TableUtil = "sleitnick/[email protected]" Table utility functions
TaskQueue TaskQueue = "sleitnick/[email protected]" Batches tasks that occur on the same execution step
Timer Timer = "sleitnick/[email protected]" Timer class
Tree Tree = "sleitnick/[email protected]" Utility functions for accessing instances in the game hierarchy
Trove Trove = "sleitnick/[email protected]" Trove class for tracking and cleaning up objects
TypedRemote TypedRemote = "sleitnick/[email protected]" Simple networking package for typed RemoteEvents and RemoteFunctions
WaitFor WaitFor = "sleitnick/[email protected]" WaitFor class for awaiting instances