Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

track time spent alive and computes average healing over it #24

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

pliesveld
Copy link

Modifies PlayerClassTracker to also calculate time player was spent alive. Enables capture of player_spawn events to do so. Calculates healing average over this recalculated time.

@dy-dx
Copy link
Member

dy-dx commented Oct 26, 2015

I can't comment on the actual code itself. but:

  1. "Time Spent Alive" is very exciting and should be its own stat
  2. "Average healing" does not need to be computed by the plugin, it is more flexible to have it done on the web side

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants