- Please note that what is released on here is code that I have made for my own modding experience.
- Because of the way this is currently being developed, be prepared for bugs. Potentially lots of bugs.
- By no means am I a GUI person. Because of this, don't expect a GUI any time soon.
- At the moment, to set input files and such, you will have to go into the code and change a variable or two. Nothing too terrible to do. Hopefully the comments and READMEs are enough to help understanding.
- Map Validator and Terrain Detailer
- Pillow Module
- History File Creator
- Unidecode Module
All of the required Python modules are in requirements.txt.
- Download the repository via Code -> Download ZIP
- I personally prefer using PyCharm, and will be using that for the rest of the installation instructions
- Extract the zip file that you downloaded (doesn't really matter where)
- Move the contents of the unzipped file into your project directory. By default, the directory is
C:\Users\USERNAME\PyCharmProjects\PROJECTNAME
- In the lower left corner you should see something like this:
If you don't see that, and only the square in the corner, click the square - Click on the Terminal button, type
pip install -r requirements.txt
and hit enter - After it's done type
pip list
and hit enter. The results should be something like this:
Current:
- Terrain Detailer
- Perlin Noise Detailer
- Simple Random Choice Detailer
- History File and Localisation Generator
In Progress:
- Map Validator
- Adjacencies Generator