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chore: Rename project file to a BepIn 6 project
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Repflez committed May 24, 2022
1 parent 683b588 commit b21cabb
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1 change: 0 additions & 1 deletion TaikoModStuff.csproj → TaikoModStuff-Bepin6.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,6 @@
<PackageReference Include="BepInEx.IL2CPP" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2020.3.19" IncludeAssets="compile" />
<PackageReference Include="Taiko.GameLibs" Version="1.2.2-r.0" PrivateAssets="all" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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