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OSPRay's superbuild can now be provided a CMake toolchain file for
cross-compilation
Add support for double pumped NEON instruction on ARM64
Reduce the memory overhead of the mpiOffload device and resolve
memory and MPI_Comm handle leaks
Support for volume rendering (and thus the dependency to Open VKL)
can now be compile-time controlled via CMake variable OSPRAY_ENABLE_VOLUMES
OSPRay's MPI modules have been split up and renamed, the mpiOffload
device is now in the mpi_offload module, while the mpiDistributed
device is now in the mpi_distributed_cpu module
Add native support for spheres via Embree, which requires the
positions and radius of the spheres to be interleaved in memory; if
this is not the case, OSPRay will internally create a copy of the
data
Fix dynamicScene flag on World and Group to influence BVH quality
again: default is now "high", which should improve rendering
performance, depending on the scene; and "low" when dynamicScene
is enabled (improving BVH build performance)
Fix a crash in pathtracer when there are no lights
Fix a data corruption bug when setting string parameters for objects
in the mpiOffload device
Various documentation fixes
OSPRay now has a new dependency, which is ISPC Run Time (ISPCRT) in
minimum 1.19.0 version
Adapt to Embree v4.0.0 API changes, which is thus the new minimum
version; additionally, the new minimum version for Open VKL is
v1.3.2 and for ISPC v1.19.0
Removed support of MSVC14.0 (Visual Studio 2015) and the second
generation Intel Xeon Phi processor (codename Knights Landing)