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OSPRay v1.7.0

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@jeffamstutz jeffamstutz released this 14 Sep 14:43
· 2678 commits to master since this release
  • Generalized texture interface to support more than classic 2D image
    textures, thus OSPTexture2D and ospNewTexture2D are now
    deprecated, use the new API call ospNewTexture("texture2d")
    instead
    • Added new volume texture type to visualize volume data on arbitrary
      geometry placed inside the volume
  • Added new framebuffer channels OSP_FB_NORMAL and OSP_FB_ALBEDO
  • Applications can get information about the progress of rendering the
    current frame, and optionally cancel it, by registering a callback
    function via ospSetProgressFunc()
  • Lights are not tied to the renderer type, so a new function ospNewLight3()
    was introduced to implement this. Please convert all uses of ospNewLight()
    and/or ospNewLight2() to ospNewLight3()
  • Added sheenTint parameter to Principled material
  • Added baseNormal parameter to Principled material
  • Added low-discrepancy sampling to path tracer
  • The spp parameter on the renderer no longer supports values less than 1,
    instead applications should render to a separate, lower resolution
    frame buffer during interaction to achieve the same behavior