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Well Known Issues

Ace Sobremont edited this page Jul 29, 2024 · 5 revisions

Well known issues and FAQ's

  • Do you support pmmp forks? ☢
    • No, since Zuri is natively work only in Pocketmine-MP.
  • How i can change the max violations? ⚠
    • You can use /zuri ui to change any module max violations, or manually change them in the config.
  • I have a plugin that manipulates any kind of breaking, i have been flagged by the anticheat, what should i do to prevent them? 🤷‍
    • You need to view the plugin developers wiki in order to bypass the tool or any kind of item that manipulates block breaking.
  • Does Zuri supports 5.0.0? 🤔
    • Yes! Its supports 5.0.0-latest version!
  • How i can update the plugin? I am running older version... 😓
    • You can download latest releases on github or poggit. If you consider using build devs, just download phar in the poggit ci, but it may still occur issues.
  • Im getting false-kicked, what should i do? 😰
    • Report us in github if you see any false-kick. Make sure that your issue has attachment in order to confirm the bug and to reproduce the problem.
  • TypeError: "ReinfyTeam\Zuri\checks\Check::enable(): Return value must be of type bool, null returned" bug.
    • Please update your configuration. I am sure, this is updated. v1.1.3x had many crash of this bug. Considering using latest build as always because this is fast-development plugin. Any subject or bugs may occur sometimes.
  • I am getting errors.. What should i do?
    • Report immediately to github. Since this is fast-development plugin, any subject of bugs may fixed in several commits. To take note that some releases has bugs that i've not seen before. So, please report immediately, so i can change or fix the problems with plugin.
  • I want to use it for my practice server? Is Zuri will be accurate of this?
    • I am not sure that Zuri will guarantee your server to be enhanced and accurate. You can disable some checks that are false-flagging players or you can adjust some constants if you worried about them.
  • I have a WaterdogPE proxy, and when i joined with enabled network ip limit, the proxy ip is used in login? What should i do to fix this in able to join players?
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