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Merge pull request #4 from ganicke/n-dance-locales
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Update n/dance locales with new translations
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neonerz authored Oct 29, 2024
2 parents b9b6630 + 85d1956 commit ba5fcf7
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4 changes: 2 additions & 2 deletions n/dance/_locales/bg/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Тази функция определя коя стойка\r\nза броня кой танц да изпълни.\r\n* Пример за използване: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Валидните параметри са:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Тази функция указва кой танц трябва да се изпълни.\r\n* Пример за използване: hoc.dance(Dance.Move8)\r\n* Допустимите параметри са:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
40 changes: 20 additions & 20 deletions n/dance/_locales/bg/hoc2024-ts-dance-n-strings.json
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"ArmorStand.One|block": "1",
"ArmorStand.Three|block": "3",
"ArmorStand.Two|block": "2",
"Dance.AlexAxle|block": "alex axle",
"Dance.BlazeBounce|block": "blaze bounce",
"Dance.CreeperClap|block": "creeper clap",
"Dance.DolphinDisco|block": "dolphin disco",
"Dance.DungeonDig|block": "dungeon dig",
"Dance.GolemGallop|block": "golem gallop",
"Dance.HoglinHandJive|block": "hoglin hand jive",
"Dance.MushroomMarch|block": "mushroom march",
"Dance.RavagerRomp|block": "ravager romp",
"Dance.WardenWhirl|block": "warden whirl",
"Dance.WitherWave|block": "wither wave",
"_Dances_Actvity.DolphinDisco|block": "dolphin disco",
"_Dances_Actvity.GolemGallop|block": "golem gallop",
"_Dances_Actvity.MushroomMarch|block": "mushroom march",
"_Dances_Actvity.WitherWave|block": "wither wave",
"hoc._dance_activity|block": "armor stand %s dance %d",
"hoc.armorstand_dance|block": "armor stand %n dance %d",
"hoc.dance|block": "dance step %s",
"hoc|block": "HOC2024",
"{id:category}Hoc": "Hoc"
"Dance.AlexAxle|block": "аксел на алекс",
"Dance.BlazeBounce|block": "пламъчен подскок",
"Dance.CreeperClap|block": "крийпърско пляскане",
"Dance.DolphinDisco|block": "делфиново диско",
"Dance.DungeonDig|block": "подкопаване в подземието",
"Dance.GolemGallop|block": "големски галоп",
"Dance.HoglinHandJive|block": "хоглинско халосване",
"Dance.MushroomMarch|block": "гъбен поход",
"Dance.RavagerRomp|block": "опустошаване",
"Dance.WardenWhirl|block": "превъртане на пазача",
"Dance.WitherWave|block": "чупка на чезнещ",
"_Dances_Actvity.DolphinDisco|block": "делфиново диско",
"_Dances_Actvity.GolemGallop|block": "големски галоп",
"_Dances_Actvity.MushroomMarch|block": "гъбен поход",
"_Dances_Actvity.WitherWave|block": "чупка на чезнещ",
"hoc._dance_activity|block": "%s танц %d на стойка за броня",
"hoc.armorstand_dance|block": "%n танц %d на стойка за броня",
"hoc.dance|block": "танцова стъпка %s",
"hoc|block": "ЧНК2024",
"{id:category}Hoc": "Чнк"
}
4 changes: 2 additions & 2 deletions n/dance/_locales/cs/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Tato funkce určuje, který stojan\r\nna zbroj by měl vykonávat daný tanec.\r\n* Příklad použití: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Platné parametry jsou:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Tato funkce určuje, který tanec by měl být proveden.\r\n* Příklad použití: hoc.dance(Dance.Move8)\r\n* Platné parametry jsou:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
36 changes: 18 additions & 18 deletions n/dance/_locales/cs/hoc2024-ts-dance-n-strings.json
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"ArmorStand.One|block": "1",
"ArmorStand.Three|block": "3",
"ArmorStand.Two|block": "2",
"Dance.AlexAxle|block": "alex axle",
"Dance.BlazeBounce|block": "blaze bounce",
"Dance.CreeperClap|block": "creeper clap",
"Dance.DolphinDisco|block": "dolphin disco",
"Dance.DungeonDig|block": "dungeon dig",
"Dance.GolemGallop|block": "golem gallop",
"Dance.HoglinHandJive|block": "hoglin hand jive",
"Dance.MushroomMarch|block": "mushroom march",
"Dance.RavagerRomp|block": "ravager romp",
"Dance.WardenWhirl|block": "warden whirl",
"Dance.WitherWave|block": "wither wave",
"_Dances_Actvity.DolphinDisco|block": "dolphin disco",
"_Dances_Actvity.GolemGallop|block": "golem gallop",
"_Dances_Actvity.MushroomMarch|block": "mushroom march",
"_Dances_Actvity.WitherWave|block": "wither wave",
"hoc._dance_activity|block": "armor stand %s dance %d",
"hoc.armorstand_dance|block": "armor stand %n dance %d",
"hoc.dance|block": "dance step %s",
"Dance.AlexAxle|block": "alexova osa",
"Dance.BlazeBounce|block": "ohnivcův odskok",
"Dance.CreeperClap|block": "tleskot plíživce",
"Dance.DolphinDisco|block": "delfíní disko",
"Dance.DungeonDig|block": "podzemní kopání",
"Dance.GolemGallop|block": "golemův trysk",
"Dance.HoglinHandJive|block": "hoglinův jive",
"Dance.MushroomMarch|block": "houbový pochod",
"Dance.RavagerRomp|block": "dovádění ničitele",
"Dance.WardenWhirl|block": "dozorcův vír",
"Dance.WitherWave|block": "pakostnicová vlna",
"_Dances_Actvity.DolphinDisco|block": "delfíní disko",
"_Dances_Actvity.GolemGallop|block": "golemův trysk",
"_Dances_Actvity.MushroomMarch|block": "houbový pochod",
"_Dances_Actvity.WitherWave|block": "pakostnicová vlna",
"hoc._dance_activity|block": "stojan na zbroj %s tanec %d",
"hoc.armorstand_dance|block": "stojan na zbroj %n tanec %d",
"hoc.dance|block": "taneční krok %s",
"hoc|block": "HOC2024",
"{id:category}Hoc": "Hoc"
}
4 changes: 2 additions & 2 deletions n/dance/_locales/da/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Denne funktion instruerer, hvilket rustningsstativ\r\n, der skal udføre hvilken dans.\r\n* Eksempel på brug: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Gyldige argumenter er:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Denne funktion instruerer, hvilken dans der skal udføres.\r\n* Eksempel på brug: hoc.dance(Dance.Move8)\r\n* Gyldige argumenter er:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
36 changes: 18 additions & 18 deletions n/dance/_locales/da/hoc2024-ts-dance-n-strings.json
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"ArmorStand.One|block": "1",
"ArmorStand.Three|block": "3",
"ArmorStand.Two|block": "2",
"Dance.AlexAxle|block": "alex axle",
"Dance.BlazeBounce|block": "blaze bounce",
"Dance.CreeperClap|block": "creeper clap",
"Dance.DolphinDisco|block": "dolphin disco",
"Dance.DungeonDig|block": "dungeon dig",
"Dance.GolemGallop|block": "golem gallop",
"Dance.HoglinHandJive|block": "hoglin hand jive",
"Dance.MushroomMarch|block": "mushroom march",
"Dance.RavagerRomp|block": "ravager romp",
"Dance.WardenWhirl|block": "warden whirl",
"Dance.WitherWave|block": "wither wave",
"_Dances_Actvity.DolphinDisco|block": "dolphin disco",
"_Dances_Actvity.GolemGallop|block": "golem gallop",
"_Dances_Actvity.MushroomMarch|block": "mushroom march",
"_Dances_Actvity.WitherWave|block": "wither wave",
"hoc._dance_activity|block": "armor stand %s dance %d",
"hoc.armorstand_dance|block": "armor stand %n dance %d",
"hoc.dance|block": "dance step %s",
"Dance.AlexAxle|block": "alex-aksel",
"Dance.BlazeBounce|block": "blaze-bevægelser",
"Dance.CreeperClap|block": "creeper-klap",
"Dance.DolphinDisco|block": "delfindisko",
"Dance.DungeonDig|block": "huleudgravning",
"Dance.GolemGallop|block": "golemgalop",
"Dance.HoglinHandJive|block": "hoglin-hand jive",
"Dance.MushroomMarch|block": "svampemarch",
"Dance.RavagerRomp|block": "ravager-rytmik",
"Dance.WardenWhirl|block": "warden-hvirvel",
"Dance.WitherWave|block": "wither-bølge",
"_Dances_Actvity.DolphinDisco|block": "delfindisko",
"_Dances_Actvity.GolemGallop|block": "golemgalop",
"_Dances_Actvity.MushroomMarch|block": "svampemarch",
"_Dances_Actvity.WitherWave|block": "wither-bølge",
"hoc._dance_activity|block": "rustningsstativs%sdans %d",
"hoc.armorstand_dance|block": "rustningsstativs%ndans %d",
"hoc.dance|block": "dansetrin %s",
"hoc|block": "HOC2024",
"{id:category}Hoc": "Hoc"
}
4 changes: 2 additions & 2 deletions n/dance/_locales/de/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Diese Funktion weist an, welcher Rüstungs\r\nständer welchen Tanz ausführen soll.\r\n* Anwendungsbeispiel: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Gültige Parameter sind:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Diese Funktion gibt an, welcher Tanz ausgeführt werden soll.\r\n* Anwendungsbeispiel: hoc.dance(Dance.Move8)\r\n* Gültige Parameter sind:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
40 changes: 20 additions & 20 deletions n/dance/_locales/de/hoc2024-ts-dance-n-strings.json
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"ArmorStand.One|block": "1",
"ArmorStand.Three|block": "3",
"ArmorStand.Two|block": "2",
"Dance.AlexAxle|block": "alex axle",
"Dance.BlazeBounce|block": "blaze bounce",
"Dance.CreeperClap|block": "creeper clap",
"Dance.DolphinDisco|block": "dolphin disco",
"Dance.DungeonDig|block": "dungeon dig",
"Dance.GolemGallop|block": "golem gallop",
"Dance.HoglinHandJive|block": "hoglin hand jive",
"Dance.MushroomMarch|block": "mushroom march",
"Dance.RavagerRomp|block": "ravager romp",
"Dance.WardenWhirl|block": "warden whirl",
"Dance.WitherWave|block": "wither wave",
"_Dances_Actvity.DolphinDisco|block": "dolphin disco",
"_Dances_Actvity.GolemGallop|block": "golem gallop",
"_Dances_Actvity.MushroomMarch|block": "mushroom march",
"_Dances_Actvity.WitherWave|block": "wither wave",
"hoc._dance_activity|block": "armor stand %s dance %d",
"hoc.armorstand_dance|block": "armor stand %n dance %d",
"hoc.dance|block": "dance step %s",
"hoc|block": "HOC2024",
"{id:category}Hoc": "Hoc"
"Dance.AlexAxle|block": "Alex-Achse",
"Dance.BlazeBounce|block": "Lohe-Leier",
"Dance.CreeperClap|block": "Creeper-Klatscher",
"Dance.DolphinDisco|block": "Delfin-Disco",
"Dance.DungeonDig|block": "Verlies-Verte",
"Dance.GolemGallop|block": "Golem-Galopp",
"Dance.HoglinHandJive|block": "Hoglin-Hand-Jive",
"Dance.MushroomMarch|block": "Pilz-Parade",
"Dance.RavagerRomp|block": "Verwüster-Vibe",
"Dance.WardenWhirl|block": "Wärter-Wirbel",
"Dance.WitherWave|block": "Wither-Welle",
"_Dances_Actvity.DolphinDisco|block": "Delfin-Disco",
"_Dances_Actvity.GolemGallop|block": "Golem-Galopp",
"_Dances_Actvity.MushroomMarch|block": "Pilz-Parade",
"_Dances_Actvity.WitherWave|block": "Wither-Welle",
"hoc._dance_activity|block": "Rüstungsständer %s Tanz %d",
"hoc.armorstand_dance|block": "Rüstungsständer %n Tanz %d",
"hoc.dance|block": "Tanzschritt %s",
"hoc|block": "SDC2024",
"{id:category}Hoc": "Sdc"
}
4 changes: 2 additions & 2 deletions n/dance/_locales/el/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Αυτή η λειτουργία καθορίζει ποια βάση\r\nπανοπλίας πρέπει να κάνει ποιον χορό.\r\n* Παράδειγμα χρήσης: hoc.dance (ArmorStand.One, Dance.Move8)\r\n* Οι έγκυρες παράμετροι είναι:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Αυτή η συνάρτηση καθορίζει ποιος χορός πρέπει να γίνει .\r\n*Παράδειγμα χρήσης: hoc.Dance (Dance.Move8 )\r\n*Οι έγκυρες παράμετροι είναι:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
36 changes: 18 additions & 18 deletions n/dance/_locales/el/hoc2024-ts-dance-n-strings.json
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"ArmorStand.One|block": "1",
"ArmorStand.Three|block": "3",
"ArmorStand.Two|block": "2",
"Dance.AlexAxle|block": "alex axle",
"Dance.BlazeBounce|block": "blaze bounce",
"Dance.CreeperClap|block": "creeper clap",
"Dance.DolphinDisco|block": "dolphin disco",
"Dance.DungeonDig|block": "dungeon dig",
"Dance.GolemGallop|block": "golem gallop",
"Dance.HoglinHandJive|block": "hoglin hand jive",
"Dance.MushroomMarch|block": "mushroom march",
"Dance.RavagerRomp|block": "ravager romp",
"Dance.WardenWhirl|block": "warden whirl",
"Dance.WitherWave|block": "wither wave",
"_Dances_Actvity.DolphinDisco|block": "dolphin disco",
"_Dances_Actvity.GolemGallop|block": "golem gallop",
"_Dances_Actvity.MushroomMarch|block": "mushroom march",
"_Dances_Actvity.WitherWave|block": "wither wave",
"hoc._dance_activity|block": "armor stand %s dance %d",
"hoc.armorstand_dance|block": "armor stand %n dance %d",
"hoc.dance|block": "dance step %s",
"Dance.AlexAxle|block": "άξονας alex",
"Dance.BlazeBounce|block": "αναπήδηση φλόγας",
"Dance.CreeperClap|block": "χειροκρότημα creeper",
"Dance.DolphinDisco|block": "ντίσκο δελφινιού",
"Dance.DungeonDig|block": "τρύπα μπουντρουμιού",
"Dance.GolemGallop|block": "καλπασμός γκόλεμ",
"Dance.HoglinHandJive|block": "τζάιβ χεριού χόγκλιν",
"Dance.MushroomMarch|block": "παρέλαση μανιταριών",
"Dance.RavagerRomp|block": "βόλτα ολέθρου",
"Dance.WardenWhirl|block": "δίνη δεσμοφύλακα",
"Dance.WitherWave|block": "κύμα μαρασμού",
"_Dances_Actvity.DolphinDisco|block": "ντίσκο δελφινιού",
"_Dances_Actvity.GolemGallop|block": "καλπασμός γκόλεμ",
"_Dances_Actvity.MushroomMarch|block": "παρέλαση μανιταριών",
"_Dances_Actvity.WitherWave|block": "κύμα μαρασμού",
"hoc._dance_activity|block": "χορός %d βάσης πανοπλίας %s",
"hoc.armorstand_dance|block": "χορός %n βάσης πανοπλίας %d",
"hoc.dance|block": "΄βήμα χορού %s",
"hoc|block": "HOC2024",
"{id:category}Hoc": "Hoc"
}
4 changes: 2 additions & 2 deletions n/dance/_locales/es-ES/hoc2024-ts-dance-n-jsdoc-strings.json
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{
"hoc.armorstand_dance": "This function instructs which armor \r\nstand should do which dance.\r\n* Usage Example: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Valid parameters are:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "This function instructs which dance should be done.\r\n* Usage Example: hoc.dance(Dance.Move8)\r\n* Valid parameters are:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch, \r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive, \r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
"hoc.armorstand_dance": "Esta función indica cuál de los\r\nsoportes para armadura debe hacer qué baile.\r\n* Ejemplo de uso: hoc.dance(ArmorStand.One, Dance.Move8)\r\n* Los parámetros válidos son:\r\nDance.DolphinDisco, Dance.MushroomMarch, Dance.GolemGallop, Dance.WitherWave",
"hoc.dance": "Esta función indica el baile que debe ejecutarse.\r\n* Ejemplo de uso: hoc.dance(Dance.Move8)\r\n* Los parámetros válidos son:\r\nDance.GolemGallop, Dance.DolphinDisco, Dance.WitherWave, Dance.MushroomMarch,\r\nDance.BlazeBounce, Dance.CreeperClap, Dance.RavagerRomp, Dance.HoglinHandJive,\r\nDance.DungeonDig, Dance.AlexAxle, Dance.WardenWhirl"
}
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