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Say command #55
Say command #55
Conversation
lots of neat pull requests, I'll try to merge them tonight. I'm interested in how you found the project and what you're using it for. I saw this tweet https://twitter.com/tomdale/status/660893508715339776 and assumed that was the source of the new contributors, maybe that's not the case though |
@shawncplus I found the project about 5-6 months ago when I started learning JavaScript because I enjoy MUDs and wanted to see if there were any written purely in JS. I literally just searched for MUDs written in JS on Github. RanvierMUD is the only one I found, so I started poking at it and trying to contribute. Mostly I've just been using it for fun and for learning but maybe someday I'll host an actual fleshed-out MUD server using it. I have all of the new PRs merged in on my branch and since some of them depend on each other in funny ways I also coded some bits to make them all gel together (for example, merging in descriptions and the character command means that typing Thanks! |
I also posted a reddit thread about it recently, since I thought it was a cool project and hoped it'd attract some more interest: https://www.reddit.com/r/MUD/comments/3ryy4l/ranviermud_a_lightweight_mud_engine_being/ |
@shawncplus I bumped into this project (and my interest in it comes) from a discussion in another project: amnuts/Amnuts#4 . Glad to see this project active! |
@shawncplus this one plays well with all of the previous PRs. |
Closed because it's just duplicating the say command. |
This command allows players to say a message which will only be seen by players who are in the same room.