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Cones Templates: Increased Support #1276
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This issue's been getting to me and my group, as well as @Einfachllya#9105 on the Discord, who writes:
I'm thinking that a more flexible template system could be a great selling point for Maptool; at the moment, most popular VTTs have a limited selection of templates and no more. Perhaps it could work by letting the user define arbitrary extensible shapes (via formulas, maybe) that include a point of origin, and then mapping those onto grid tiles on the fly. There could be a setting for how overlap should work (does it count if the center is in the area? Half the square is in the area? Etc.) |
I don’t see a practical way of creating user-defined templates. For example, it’s not practical for the user to specify which cells apply to a template since templates could be almost any size. Using formulas might work, but we’d need someone who did better in geometry and trig than I did, that’s for sure! I would definitely like to see templates grouped by game system, though. The GM would choose a “personality” for the campaign and that would be reflected in the default set of token properties, default lights/sights, and default set of templates. It likely would also need to be parameterized based on the grid style (square or too-hex or side-hex). |
Palm-to-forehead moment, instead of making users define templates with formulas (might even require parametric functions and the like...), add a simple GUI to let them build their own templates out of simple shapes! Put a semicircle at the end of a triangle and you've got a 3e cone, or something close to it. The user could choose the point of origin, then draw an arrow from there to define a unit length. I can make a mockup if needed. Of course, that's a whole other menu to build and support, and I haven't the faintest clue how to build one in Swing, much less maintain it 😅 Maybe just a few more templates for popular game systems would be a better fix for now. |
It still needs some work, but I have something partially working for this: You can see the overlay (triangle) matches @adyoungblood 's quoted description for 5e. I still have to figure out a couple things:
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Discussion https://discord.com/channels/296230822262865920/494598206626463755/1189792881179893801 We're unclear if the change proposed in 4588 actually resolves this issue since the approach taken was to use the template method for areas of effect on a grid when what you have highlighted @dorpond appears to be a direct copy of the token method for areas of effect on a grid. They are different both in approach and in results... |
Is your feature request related to a problem? Please describe.
Current cone template does not support D&D5e.
Describe the solution you'd like
Our current cone template was built around 3e, so do we update that to 5e or keep it? Jamz said that Pathfinder uses the existing template, so maybe adding a second cone template, much like we currently do with lines and spheres would be all we need until we reinvent the whole template system.
Describe alternatives you've considered
If the toolbar is getting too loaded up with templates, perhaps we should have all the templates in campaign properties for us to pick from, and only those show up on the toolbar?
Additional context
I just think MT really needs to support the top gaming systems being played out there, or else people will go to another VTT that does.
In the attached jpg, the current cone templates are on the left and the way they should look for 5e is on the right.
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