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Implement Pojav Input System #59
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Co-Authored-By: Maksim Belov <[email protected]> Co-Authored-By: Mathias Boulay <[email protected]> Co-Authored-By: Duy Tran Khanh <[email protected]>
Co-Authored-By: Maksim Belov <[email protected]> Co-Authored-By: Mathias Boulay <[email protected]> Co-Authored-By: Duy Tran Khanh <[email protected]>
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* Implement Pojav Input Backend * Add Gamepad Compat * Integrate Gamepad Input --------- Co-authored-by: Maksim Belov <[email protected]> Co-authored-by: Mathias Boulay <[email protected]> Co-authored-by: Duy Tran Khanh <[email protected]>
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* Implement Pojav Input Backend * Add Gamepad Compat * Integrate Gamepad Input --------- Co-authored-by: Maksim Belov <[email protected]> Co-authored-by: Mathias Boulay <[email protected]> Co-authored-by: Duy Tran Khanh <[email protected]>
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* Implement Pojav Input Backend * Add Gamepad Compat * Integrate Gamepad Input --------- Co-authored-by: Maksim Belov <[email protected]> Co-authored-by: Mathias Boulay <[email protected]> Co-authored-by: Duy Tran Khanh <[email protected]>
CADIndie
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* Implement Pojav Input Backend * Add Gamepad Compat * Integrate Gamepad Input --------- Co-authored-by: Maksim Belov <[email protected]> Co-authored-by: Mathias Boulay <[email protected]> Co-authored-by: Duy Tran Khanh <[email protected]>
CADIndie
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Oct 9, 2024
* Implement Pojav Input Backend * Add Gamepad Compat * Integrate Gamepad Input --------- Co-authored-by: Maksim Belov <[email protected]> Co-authored-by: Mathias Boulay <[email protected]> Co-authored-by: Duy Tran Khanh <[email protected]>
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Implements many of the input systems and fixes already part of Pojav including gamepad support, this PR also includes changes from Pojav required for callbacks such as game loading and crash detection.