What we have now :
- VoronoiSplitScreen / Mask: Simple implementation of this talk about a dynamic split screen using Voronoi. Got a little lost, now waiting for latest OpenFL support where it should be a lot easier to draw to camera.
- Jumps: Simple implementation of this talk about how to build easier to tweak jumps.
- CastleDB: HaxeFlixel example to use CastleDB and CastleDB's level editor.
- Template: Our template for now projets. We'll try to have a heavily documented project.xml
More to come!