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Warning
This update is targeting for Minecraft
1.20~1.20.1
. Please make a copy of the current branch, rename it tofabric/1.20
(as suggested)
and migrate this pull request's base to that branch before merging.Updates
Versioning
1.20~1.20.1
1.1.0
7.6
→8.1.1
1.0-SNAPSHOT
→1.3-SNAPSHOT
0.14.6
→0.14.22
Contents
Reason
Sometimes player use their clients as LAN servers. I believe the pings should still work under such situation instead of responding nothing.Reason
Implemented as a planned feature.Details
@everyone
is colored with0xFFCB25
(kinda yellow)
while@...
is colored with0xFF52D0
(kinda magenta-pink)
. The colors are stored together within a straightforwardHashMap<Pattern, Integer>
where the keys are regex patterns used to distinguish different ping styles.Reason
Implemented as a planned feature.Details
Hovering@everyone
shows a hint to ping everyone while hovering@...
shows the player's display name and uuid. Clicking the pings will result in a chat suggestion started with the chosen ping action, for example, clicking on@everyone
will open a new chat screen with@everyone
(with a trailing space)
pre-filled.Localizations
action.pingme.ping_everyone
to existing localization files.(ja_jp.json)
README.md