WonderTrader for Cobblemon working on both fabric and forge!
Command | Permission |
---|---|
/wondertrade or /wt |
wondertrade.command.trade.base |
/wondertrade pool |
wondertrade.command.trade.base |
/wondertrade <slot> [--confirm] OR /wt |
wondertrade.command.trade.base |
Bypass wondertrade cooldown | wondertrade.command.trade.bypass |
/regenerate [<poolSize>] OR /regeneratepool |
wondertrade.command.regenerate |
/reloadwondertrade |
wondertrade.command.reload |
poolSize
- How big the wondertrade pool is supposed to be. Can be overridden with the regenerate command if desired. Only used when pool is empty.cooldownEnabled
- Whether to enable cool-downs on the wondertrade commandcooldown
- Cool-down in MINUTES. Only used if above value is set totrue
blacklist
- A list of Pokémon properties that can not be wondertraded, an example entry would be "cobblemon:charmander", but you can even get more complex as we use the pokemon properties under the hood. Refer to the wondertrade pool for more examples!poolMinLevel
&poolMaxLevel
- Sets the level range of the pool that gets applied during generation of the pool- Note: changing these values will require either manual fixing of the pool or running the /regenerate command to ensure all Pokémon in the pool are within the new level range
adjustNewPokemonToLevelRange
- adjust Pokémon that get traded to be within the above level range- Example: You have a poolMinLevel = 5 and a poolMaxLevel = 15, if a player trades a level 20 Pokémon, it gets inserted into the pool with level 15 instead
As a preface, this plugin uses MiniMessage to parse these messages. It's a powerful api allowing for various formatting options for you as user. Refer to the default messages to see what placeholders are allowed where.
wonderTradeFeedback
- The confirmation question that gets sent to the player when they do /wondertrade without confirmation- be sure to leave the
<wtconfirm>
tag in as everything in that allows the player to click it to confirm the trade
- be sure to leave the
cooldownFeedback
- message that gets sent when the player is on cooldownpokemonNotAllowed
- message that gets sent when a player attempts to trade a forbidden pokemonsuccessFeedback
- message that get sent on successful tradebroadcastPokemonAdded
andbroadcastShinyPokemonAdded
- broadcast messages that gets sent to all players when Pokémon get added to the trade pool- Don't want to broadcast normal Pokémon or at all? - Just set the specific broadcast message to something blank like "", which then turns broadcasting for this off