The name is Patrick (He/Him)! I'm the creative director and gameplay programmer at RustBit! My day-to-day work is gameplay programming, tools programming, and Jira-fu (that's projet management). I feel at home in any systems programming language (C++, Rust, C#) but have programmed with Typescript and Python before.
- HLSL
- LISP (Common Lisp)
- Deno
Feel free to reach out to me by Twitter, @MontyPatrick or at [email protected]