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owmods-gui: init at 0.15.0 #369213
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owmods-gui: init at 0.15.0 #369213
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Getting this Mono error. Doesn't seem to be wrapping. Tried the
Also seeing an error with Mesa in the logs, could be harmless.
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Ah yep! Seems we were adding the args in |
Working better now. I have the game on Epic and use Heroic to launch it, but it doesn't seem to be able to. Launching the game manually shows OWML in the lower-left corner as anticipated, but it doesn't launch from the mod manager itself. Log:
I used the flake prior to this PR and didn't experience this issue. QSB still doesn't work (never have gotten it to work on my setup), but I'm sure that's not an OWMM issue. |
Oh interesting, if it's patching the game to be modded that most likely means its just failing to invoke the Heroic games URI to launch it ( |
Interesting. I took a look around. The flatpak version prompts me to set the appropriate mime type: I don't get that with the nix package.... at least not before. Now I get prompted for it after doing it once with the flatpak version. Odd. Regardless, it still doesn't launch for me with either nix or flatpak, so I'll chalk this up to something I'm doing in my setup. EDIT: I found an issue upstream that basically fixes the issue for me. ow-mods/ow-mod-man#790 I did as this user did and created/selected an OW shortcut instead of Heroic. All issues resolved after that, so it seems like an upstream or Heroic issue. |
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LGTM
A GUI mod manager for the game Outer Wilds. Uses webkit2gtk to render the frontend, requires Mono in order to run the mod loader.
Homepage: https://github.com/ow-mods/ow-mod-man/tree/main/owmods_gui
Things done
nix.conf
? (See Nix manual)sandbox = relaxed
sandbox = true
nix-shell -p nixpkgs-review --run "nixpkgs-review rev HEAD"
. Note: all changes have to be committed, also see nixpkgs-review usage./result/bin/
)Add a 👍 reaction to pull requests you find important.