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vulkan-hdr-layer-kwin6: init at v0.1
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https://github.com/Zamundaaa/VK_hdr_layer

Enables HDR support for games (via "gamescope"), and programs like
"mpv", that use Vulkan's HDR extensions.

This is likely to be a temporary solution until Wayland upstream
adopts the necessary protocols, however that has been in the works for
many years:

https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/14

For the time being, this provides a path for users to experiment with
HDR, share feedback and hopefully make progress.

Arch provides a similar package:
https://aur.archlinux.org/packages/vk-hdr-layer-kwin6-git
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d4rk committed Nov 3, 2024
1 parent 93f42a3 commit f04063d
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6 changes: 6 additions & 0 deletions maintainers/maintainer-list.nix
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Expand Up @@ -4696,6 +4696,12 @@
github = "d4ilyrun";
githubId = 34611103;
};
d4rk = {
name = "Anoop Menon";
email = "[email protected]";
github = "d4rk";
githubId = 22163;
};
d4rkstar = {
name = "Bruno Salzano";
email = "[email protected]";
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49 changes: 49 additions & 0 deletions pkgs/by-name/vu/vulkan-hdr-layer-kwin6/package.nix
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{
lib,
stdenv,
cmake,
fetchgit,
libX11,
meson,
ninja,
pkg-config,
vulkan-headers,
vulkan-loader,
wayland-scanner,
wayland,
}:

stdenv.mkDerivation rec {
pname = "vulkan-hdr-layer-kwin6";
version = "0-unstable-2024-10-19";

nativeBuildInputs = [
meson
ninja
pkg-config
cmake
];

buildInputs = [
vulkan-headers
vulkan-loader
libX11
wayland-scanner
wayland
];

src = fetchgit {
url = "https://github.com/Zamundaaa/VK_hdr_layer.git";
rev = "e173f2617262664901039e3c821929afce05d2c1";
hash = "sha256-hBxRwbn29zFeHcRpfMF6I4piSASpN2AvZY0ci5Utj4U=";
fetchSubmodules = true;
};

meta = {
description = "Vulkan Wayland HDR WSI Layer (Xaver Hugl's fork for KWin 6)";
homepage = "https://github.com/Zamundaaa/VK_hdr_layer";
license = lib.licenses.mit;
platforms = lib.platforms.linux;
maintainers = with lib.maintainers; [ d4rk ];
};
}

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