Client-side changes for event streams #20804
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Description
This PR prototypes the client-side of the event streams design. The high-level logic is as follows.
Every X seconds, do:
Thoughts
Some design decisions that can help simplify the design (things I noticed as I prototyped this):
- ADS choice: Using hash chains or similar data structures avoids it (as opposed to counters)
- Object inclusion (verifying the latest state of the stream head object). The below prototype downloads the full checkpoint to verify the object's latest state (the only part of the prototype I don't like). To avoid this, we'd have to include a new field in the summary that contains a hash of all the object references (or a Merkle tree if we want to future-proof it).
StreamHead
contains a:- digest (e.g. hash chain head)
- a pointer to the last emitted event (to help figure out where to start looking)
- counter (to help determine how many events to request)