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updated readme
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Mikihero committed Apr 13, 2023
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Expand Up @@ -14,7 +14,8 @@ SCP:SL plugin that adds a Risk-Reward mechanic to the in-game coin. Whenever you
6. An SCP-268 will spawn at their feet.
7. They will receive a random good effect (configurable) for 5 seconds.
8. They will get a Logicer with 1 ammo.
9. An SCP-2176 will spawn at their feet.
9. An SCP-2176 will spawn at their feet.
10. A pink candy will spawn at their feet.

- Whenever someone flips a coin and it lands on tails one of the following will happen:
1. Their current hp will be set to 70%.
Expand All @@ -27,21 +28,26 @@ SCP:SL plugin that adds a Risk-Reward mechanic to the in-game coin. Whenever you
8. A flash grenade will spawn on their head and explode after 1 second.
9. They are teleported to an SCP if there are any alive, otherwise they lose 15 hp.
10. They lose all but 1 hp.
11. A fake CASSIE is send saying that SCP-173 was killed by a Tesla gate.
11. A primed SCP-244 is spawned on their head.
12. An SCP-173 tantrum is placed at their feet.
13. A fake CASSIE is send saying that SCP-173 was killed by a Tesla gate.

- If the config option for it is set to true, the plugin will prevent the spawns of any coins in lockers etc.
- The plugin will replace every default SCP-1853 with a coin in the SCP pedestals.
- The plugin will prevent the spawns of any coins in lockers etc.
- The plugin will replace every chosen item (by default SCP-1853) with a coin in the SCP pedestals.
- The plugin will remove a thrown coin from a players inventory

### Default config

```yaml
better_coinflips:
# Whether or not the plugin should be enabled.
# Whether or not the plugin should be enabled. Default: true
is_enabled: true
# Whether or not debug logs should be shown. Default: false
debug: false
# Whether or not the default coins should spawn (eg. in lockers). Default: false
spawn_default_coins: false
# Whether or not the plugin should replace SCP-1853 instances in their pedestals. Default: true. This config is temporary and will be removed in a future update.
replace1853: true
# The ItemType of the item to be replaced with a coin, the item is supposed to be something found in SCP pedestals.
item_to_replace: SCP1853
# Whether or not the coin should be removed from a players inventory after it's thrown. Default: false.
remove_coin_on_throw: false
# The duration of the broadcast informing you about your 'reward'. Default: 3
Expand All @@ -52,7 +58,6 @@ better_coinflips:
live_grenade_fuse_time: 3.25
# List of bad effects that can be applied to the players. List available at: https://exiled-team.github.io/EXILED/api/Exiled.API.Enums.EffectType.html
bad_effects:
- Amnesia
- Asphyxiated
- Blinded
- Burned
Expand All @@ -66,7 +71,6 @@ better_coinflips:
- SeveredHands
- SinkHole
- Stained
- Visual173Blink
# List of good effects that can be applied to the players. List available at: https://exiled-team.github.io/EXILED/api/Exiled.API.Enums.EffectType.html
good_effects:
- BodyshotReduction
Expand All @@ -79,32 +83,35 @@ better_coinflips:
- Vitality
# The % chance of receiving a Facility Manager keycard instead of a Containment Engineer keycard when that effect is chosen. Default: 15
red_card_chance: 15
# The % chance for each of the below good effects to happen, they are checked separately and thus don't have to add up to 100%. If none of those are chosen then the last effect happens.
# The chance of these effects happening. It's a proportional chance not a % chance.
keycard_effect_chance: 20
medical_kit_effect_chance: 35
t_p_to_escape_effect_chance: 5
heal_effect_chance: 10
more_h_p_effect_chance: 10
hat_effect_chance: 10
random_good_effect_chance: 30
one_ammo_logicer_effect_chance: 5
one_ammo_logicer_effect_chance: 1
lightbulb_effect_chance: 15
# The % chance for each of the below bad effects to happen, they are checked separately and thus don't have to add up to 100%. If none of those are chosen then the last effect happens.
pink_candy_effect_chance: 10
# The chance of these effects happening. It's a proportional chance not a % chance.
hp_reduction_effect_chance: 20
t_p_to_class_d_cells_effect_chance: 5
random_bad_effect_chance: 30
warhead_effect_chance: 25
lights_out_effect_chance: 15
live_h_e_effect_chance: 50
random_bad_effect_chance: 20
warhead_effect_chance: 10
lights_out_effect_chance: 20
live_h_e_effect_chance: 30
troll_gun_effect_chance: 50
troll_flash_effect_chance: 50
s_c_p_tp_effect_chance: 35
one_h_p_left_effect_chance: 20
fake_cassie_effect_chance: 45
s_c_p_tp_effect_chance: 20
one_h_p_left_effect_chance: 15
primed_vase_effect_chance: 20
shit_pants_effect_chance: 40
fake_cassie_effect_chance: 50
# The message broadcast to a player when they receive a facility manager keycard (the red one) from the coin.
red_card_message: You acquired a Facility Manager keycard!
# The message broadcast to a player when they receive a containment engineer keycard (the useless one) from the coin.
containment_enginner_card_message: You acquired a Containment Engineer keycard!
containment_engineer_card_message: You acquired a Containment Engineer keycard!
# The message broadcast to a player when they receive a medi-kit from the coin.
medi_kit_message: You received a Medical Kit!
# The message broadcast to a player when they get teleported to the escape area by the coin.
Expand All @@ -121,6 +128,8 @@ better_coinflips:
one_ammo_logicer_message: You got gun.
# The message broadcast to a player when they receive an SCP-2176 from the coin.
lightbulb_message: You got a shiny lightbulb!
# The message broadcast to a player when they receive a pink candy from the coin.
pink_candy_message: You got a pretty candy!
# The message broadcast to a player when they get their hp reduced by 30% by the coin.
h_p_reduction_message: Your hp got reduced by 30%.
# The message broadcast to a player when they get teleported to Class D cells by the coin.
Expand All @@ -145,8 +154,10 @@ better_coinflips:
small_damage_message: You've lost 15hp.
# The message broadcast to a player when they are left on 1 hp by the coin.
huge_damage_message: You've lost a lot of hp
# The message broadcast to a player when they a primed vase is spawned on their head.
primed_vase_message: Your grandma payed you a visit!
# The message broadcast to a player when an SCP-173 tantrum is spawned beneath their feet.
shit_pants_message: You just shit your pants.
# The message broadcast to a player when the coin fakes a cassie of an SCP dying.
fake_s_c_p_kill_message: Did you just kill an SCP?!
```
**THESE PERCENTAGES ARE NOT AT ALL BALANCED, THEY'RE JUST SOMETHING I PUT IN PLACE FOR NOW, IF YOU FEEL LIKE EVERYONE WOULD BENEFIT FROM CHANGING ONE OF THE DEFAULT VALUES FEEL FREE TO OPEN A PR/ISSUE ON GITHUB.**
```

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