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Flappy-Bird-Neuroevolution

Flappy Bird game clone built in Unity 3D with agents that learn how to play the game using Neuroevolution. At the first generation, the agents start with a fixed topology Neural Network with random weights. The one which had the highest score is chosen to create the next generation of agents which will have a copy Neural Network of the best previous generation agent but with a random mutation. You can download a windows build from here.

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Using a simplified NEAT algorithm to play Flappy Bird

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