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Onscreen Output is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.

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Onscreen Output

!! Onscreen Output will no longer receive major updates. !!

Onscreen Output is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes. It is a fork of Screen Console by joaoh82.

This fork aims to improve the original. A lot of features already got reworked, and will continue to improve.

Installation

Download from the Asset Library!

Step 1: Download from the website or the Godot Editor

Step 2: Enable addon in Project>Project Settings>Plugins

Step 3: Reload your project

OR

Direct Download from Github:

Step 1: Copy the onscreen-output folder from this repository

Step 2: Put the folder into your Godot project

Step 3: Enable the addon in Project>Project Settings>Plugins

Step 4: Reload your project

Usage

Note: The singleton name can be changed.

Output.print(message : String)

Example: Output.print("Hello, World!")

Configuration

You can configure Onscreen Output by editing the config.tres file.

Changes

  • Removal of the config menu in favor of a resource file
  • Output scrolling
  • Improved formatting with timestamp
  • Anchor support
  • Hide/Show the output with Ctrl+Alt+A
  • Configurable keybind
  • Export to file
  • Change the size of the output

About

Onscreen Output is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.

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