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Albion release version 1.8.1
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M-HT committed Dec 18, 2024
1 parent cd92be2 commit 9685a9f
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Showing 7 changed files with 41 additions and 7 deletions.
4 changes: 3 additions & 1 deletion games/Albion/release/linux/Albion.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -25,10 +25,11 @@ Music=on
# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
# Audio_Swap_Channels=yes/no - swap left and right sound channel or not (Albion has the channels swapped, so swapping them corrects it)
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI sounds better than SDL_mixer. SDL_mixer can only play one MIDI stream simultaneously. ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI and SDL_mixer use GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-alsa - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI sounds better than SDL_mixer. SDL_mixer can only play one MIDI stream simultaneously. ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI and SDL_mixer use GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using ALSA sequencer.)
# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
# Audio_MIDI_Device=X - X = client name or port (e.g. 128:0) (used by ALSA sequencer)
# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)

Audio_Channels=stereo
Audio_Resolution=16
Expand All @@ -40,6 +41,7 @@ Audio_MIDI_Subsystem=adlmidi
Audio_SoundFont_Path=
Audio_MIDI_Device=
Audio_OPL3_Emulator=precise
Audio_MT32_Delay_Sysex=no


# Display settings
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8 changes: 7 additions & 1 deletion games/Albion/release/linux/arm-aarch64/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Albion for Linux (arm-aarch64)
Version 1.8.0
Version 1.8.1

Original Albion version 1.38 is required for playing.
(English version preferred, but other languages should also work)
Expand Down Expand Up @@ -72,6 +72,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI and SDL_mixer require GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -143,6 +144,11 @@ HQX scaler uses neon instructions.
Changes
-------

v1.8.1 (2024-12-18)
* add option to play music on MT-32 synth
* bug fixes


v1.8.0 (2024-09-26)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
8 changes: 7 additions & 1 deletion games/Albion/release/linux/armv7-gnueabihf/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Albion for Linux (armv7-gnueabihf)
Version 1.8.0
Version 1.8.1

Original Albion version 1.38 is required for playing.
(English version preferred, but other languages should also work)
Expand Down Expand Up @@ -72,6 +72,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI and SDL_mixer require GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -143,6 +144,11 @@ HQX scaler uses neon instructions.
Changes
-------

v1.8.1 (2024-12-18)
* add option to play music on MT-32 synth
* bug fixes


v1.8.0 (2024-09-26)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
8 changes: 7 additions & 1 deletion games/Albion/release/linux/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Albion for Linux (x86)
Version 1.8.0
Version 1.8.1

Original Albion version 1.38 is required for playing.
(English version preferred, but other languages should also work)
Expand Down Expand Up @@ -72,6 +72,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI and SDL_mixer require GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -141,6 +142,11 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.8.1 (2024-12-18)
* add option to play music on MT-32 synth
* bug fixes


v1.8.0 (2024-09-26)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
8 changes: 7 additions & 1 deletion games/Albion/release/linux/x64/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Albion for Linux (x64)
Version 1.8.0
Version 1.8.1

Original Albion version 1.38 is required for playing.
(English version preferred, but other languages should also work)
Expand Down Expand Up @@ -72,6 +72,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI and SDL_mixer require GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -141,6 +142,11 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.8.1 (2024-12-18)
* add option to play music on MT-32 synth
* bug fixes


v1.8.0 (2024-09-26)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
4 changes: 3 additions & 1 deletion games/Albion/release/windows/Albion.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -25,10 +25,11 @@ Music=on
# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
# Audio_Swap_Channels=yes/no - swap left and right sound channel or not (Albion has the channels swapped, so swapping them corrects it)
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (SDL_mixer can't play background sound/music effects. WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-nativewindows - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (SDL_mixer can't play background sound/music effects. WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using NativeWindows.)
# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
# Audio_MIDI_Device=X - X = name of MIDI device (used by NativeWindows)
# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)

Audio_Channels=stereo
Audio_Resolution=16
Expand All @@ -40,6 +41,7 @@ Audio_MIDI_Subsystem=adlmidi
Audio_SoundFont_Path=
Audio_MIDI_Device=
Audio_OPL3_Emulator=precise
Audio_MT32_Delay_Sysex=no


# Display settings
Expand Down
8 changes: 7 additions & 1 deletion games/Albion/release/windows/readme-Windows.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Albion for Windows (x86)
Version 1.8.0
Version 1.8.1

Original Albion version 1.38 is required for playing.
(English version preferred, but other languages should also work)
Expand Down Expand Up @@ -55,6 +55,7 @@ libADLMIDI and NativeWindows don't require additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using NativeWindows.

NativeWindows can use the default synth or it can be selected in the configuration file.

Expand Down Expand Up @@ -121,6 +122,11 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.8.1 (2024-12-18)
* add option to play music on MT-32 synth
* bug fixes


v1.8.0 (2024-09-26)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down

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