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Warcraft release version 1.4.1
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M-HT committed Dec 16, 2024
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6 changes: 3 additions & 3 deletions games/Battle Isle 3/release/linux/BI3.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -10,15 +10,15 @@ Outro_Play=yes
# Audio settings
# --------------
#
# Audio_MidiSubsystem=nativewindows/wildmidi/bassmidi/adlmidi/original/mt32-nativewindows - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or the original (Windows 3.1 compatible) method for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using NativeWindows.)
# Audio_MidiSubsystem=alsa/wildmidi/bassmidi/adlmidi/mt32-alsa - use ALSA sequencer, WildMIDI, BASSMIDI or ADLMIDI for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using ALSA sequencer.)
# Audio_MidiVolume=0-127 - midi volume
# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
# Audio_MidiDevice=X - X = name of MIDI device (used by NativeWindows)
# Audio_MidiDevice=X - X = client name or port (e.g. 128:0) (used by ALSA sequencer)
# Audio_OPL3BankNumber=0-77 - OPL3 bank (used by ADLMIDI; list of banks: https://github.com/Wohlstand/libADLMIDI/blob/master/banks.ini)
# Audio_OPL3Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)
# Audio_MidiResamplingQuality=0/1 - midi resampling quality (higher = better) (used by WildMIDI, BASSMIDI and ADLMIDI)
Audio_MidiSubsystem=nativewindows
Audio_MidiSubsystem=adlmidi
Audio_MidiVolume=100
Audio_SoundFont_Path=
Audio_MidiDevice=
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4 changes: 3 additions & 1 deletion games/Warcraft/release/linux/Warcraft.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -17,10 +17,11 @@ Music=on
# Audio_Sample_Rate=X - X=frequency in Hz (11025, 22050, 44100, ...)
# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-alsa - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using ALSA sequencer.)
# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
# Audio_MIDI_Device=X - X = client name or port (e.g. 128:0) (used by ALSA sequencer)
# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)

Audio_Music_Volume=100
Audio_Channels=stereo
Expand All @@ -32,6 +33,7 @@ Audio_MIDI_Subsystem=adlmidi
Audio_SoundFont_Path=
Audio_MIDI_Device=
Audio_OPL3_Emulator=precise
Audio_MT32_Delay_Sysex=no


# Display settings
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7 changes: 6 additions & 1 deletion games/Warcraft/release/linux/arm-aarch64/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Warcraft: Orcs & Humans for Linux (arm-aarch64)
Version 1.4.0
Version 1.4.1

Original DOS Warcraft CD version is required for playing.
(version from GOG.com can be used for playing)
Expand Down Expand Up @@ -54,6 +54,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -114,6 +115,10 @@ Nuked OPL3 emulator uses neon instructions.
Changes
-------

v1.4.1 (2024-12-16)
* add option to play music on MT-32 synth
* bug fixes

v1.4.0 (2024-09-21)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Warcraft: Orcs & Humans for Linux (armv7-gnueabihf)
Version 1.4.0
Version 1.4.1

Original DOS Warcraft CD version is required for playing.
(version from GOG.com can be used for playing)
Expand Down Expand Up @@ -54,6 +54,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -114,6 +115,10 @@ Nuked OPL3 emulator uses neon instructions.
Changes
-------

v1.4.1 (2024-12-16)
* add option to play music on MT-32 synth
* bug fixes

v1.4.0 (2024-09-21)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
7 changes: 6 additions & 1 deletion games/Warcraft/release/linux/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Warcraft: Orcs & Humans for Linux (x86)
Version 1.4.0
Version 1.4.1

Original DOS Warcraft CD version is required for playing.
(version from GOG.com can be used for playing)
Expand Down Expand Up @@ -55,6 +55,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -112,6 +113,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.4.1 (2024-12-16)
* add option to play music on MT-32 synth
* bug fixes

v1.4.0 (2024-09-21)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
7 changes: 6 additions & 1 deletion games/Warcraft/release/linux/x64/readme-Linux.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Warcraft: Orcs & Humans for Linux (x64)
Version 1.4.0
Version 1.4.1

Original DOS Warcraft CD version is required for playing.
(version from GOG.com can be used for playing)
Expand Down Expand Up @@ -55,6 +55,7 @@ libADLMIDI requires no additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using ALSA sequencer.

ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.

Expand Down Expand Up @@ -112,6 +113,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.4.1 (2024-12-16)
* add option to play music on MT-32 synth
* bug fixes

v1.4.0 (2024-09-21)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down
4 changes: 3 additions & 1 deletion games/Warcraft/release/windows/Warcraft.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -17,10 +17,11 @@ Music=on
# Audio_Sample_Rate=X - X=frequency in Hz (11025, 22050, 44100, ...)
# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-nativewindows - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using NativeWindows.)
# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
# Audio_MIDI_Device=X - X = name of MIDI device (used by NativeWindows)
# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)

Audio_Music_Volume=100
Audio_Channels=stereo
Expand All @@ -32,6 +33,7 @@ Audio_MIDI_Subsystem=adlmidi
Audio_SoundFont_Path=
Audio_MIDI_Device=
Audio_OPL3_Emulator=precise
Audio_MT32_Delay_Sysex=no


# Display settings
Expand Down
7 changes: 6 additions & 1 deletion games/Warcraft/release/windows/readme-Windows.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Warcraft: Orcs & Humans for Windows (x86)
Version 1.4.0
Version 1.4.1

Original DOS Warcraft CD version is required for playing.
(version from GOG.com can be used for playing)
Expand Down Expand Up @@ -42,6 +42,7 @@ NativeWindows and libADLMIDI dond't require additional files for MIDI playback,
WildMIDI requires GUS patches for MIDI playback,
BASSMIDI requires a soundfont for MIDI playback,
libADLMIDI uses OPL3 emulator for MIDI playback.
Music can be played on MT-32 synth using NativeWindows.

NativeWindows can use the default synth or it can be selected in the configuration file.

Expand Down Expand Up @@ -96,6 +97,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
Changes
-------

v1.4.1 (2024-12-16)
* add option to play music on MT-32 synth
* bug fixes

v1.4.0 (2024-09-21)
* add option to use higher quality audio resampling
* remove option to interpolate audio when resampling
Expand Down

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