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LBP3 batch fixes (#450) #1456

LBP3 batch fixes (#450)

LBP3 batch fixes (#450) #1456

Triggered via push April 30, 2024 07:23
Status Success
Total duration 1m 36s
Artifacts 2

dotnet.yml

on: push
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3, actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Converting null literal or possible null value to non-nullable type.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Refresh for Linux x64", "Refresh for Windows x64". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference return.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference return.
Build, Test, and Upload Builds: Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L17
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L70
Non-nullable property 'LamsDescriptionId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L76
Non-nullable property 'LamsTitleId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L91
Non-nullable property 'Content' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L97
Non-nullable property 'ContentName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L100
Non-nullable property 'PlanetUser' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L43
Non-nullable property 'Challenges' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.

Artifacts

Produced during runtime
Name Size
Refresh for Linux x64 Expired
100 MB
Refresh for Windows x64 Expired
96.4 MB