This is a FREE release.. thats not my models.. credits goes to the Model maker.. and credits to Xandrice for helping me out a little
- 17 Add-On Weapons
- Code for qb-core/qb-weapons/qb-smallresources/qb-policejob/qb-jewelery/qb-ambulancejob for easy installation
- Images for every gun
- URL: https://www.mediafire.com/file/swmvsrtboxfbtxj/Custom_Weapons_by_LeSiiN.zip/file
- Put the
[custom_weapons]
into yourresource
folder. - Drop first code in
items.lua
in qb-core
-- Custom Weapons
['weapon_ak47'] = {['name'] = 'weapon_ak47', ['label'] = 'AK-47', ['weight'] = 13000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_RIFLE', ['image'] = 'weapon_assaultrifle.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A rapid-fire, magazine-fed automatic rifle designed for infantry use'},
['weapon_de'] = {['name'] = 'weapon_de', ['label'] = 'Desert Eagle', ['weight'] = 8000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'deagle.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A .50 caliber firearm designed to be held with both hands'},
['weapon_fnx45'] = {['name'] = 'weapon_fnx45', ['label'] = 'FN FNX-45', ['weight'] = 7000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'weapon_combat-pistol.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A combat version small firearm designed to be held in one hand'},
['weapon_glock17'] = {['name'] = 'weapon_glock17', ['label'] = 'PD Glock 17', ['weight'] = 7000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'glock-17.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'PD GUN'},
['weapon_m4'] = {['name'] = 'weapon_m4', ['label'] = 'PD M4A1', ['weight'] = 13000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_RIFLE', ['image'] = 'weapon_carbinerifle.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A lightweight automatic rifle for the Police'},
['weapon_m9'] = {['name'] = 'weapon_m9', ['label'] = 'Beretta M9A3', ['weight'] = 7000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'm1911.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A M91'},
['weapon_m70'] = {['name'] = 'weapon_m70', ['label'] = 'M70', ['weight'] = 13000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_RIFLE', ['image'] = 'm70.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A rapid-fire, magazine-fed automatic rifle designed for infantry use'},
['weapon_m1911'] = {['name'] = 'weapon_m1911', ['label'] = 'M1911', ['weight'] = 7000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_PISTOL', ['image'] = 'browning.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A hefty firearm designed to be held in one hand (or attempted)'},
['weapon_uzi'] = {['name'] = 'weapon_uzi', ['label'] = 'UZI', ['weight'] = 10000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SMG', ['image'] = 'uzi.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A handheld lightweight machine gun'},
['weapon_mac10'] = {['name'] = 'weapon_mac10', ['label'] = 'MAC-10', ['weight'] = 10000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SMG', ['image'] = 'mac-10.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A handheld lightweight machine gun'},
['weapon_mossberg'] = {['name'] = 'weapon_mossberg', ['label'] = 'Mossberg 500', ['weight'] = 10000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SHOTGUN', ['image'] = 'mossberg500.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A sawn-off smoothbore gun for firing small shot at short range'},
['weapon_remington'] = {['name'] = 'weapon_remington', ['label'] = 'Remington 870', ['weight'] = 8000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SHOTGUN', ['image'] = 'remington.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A pump-action smoothbore gun for firing small shot at short range'},
['weapon_scarh'] = {['name'] = 'weapon_scarh', ['label'] = 'PD SCAR-H', ['weight'] = 13000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_RIFLE', ['image'] = 'scar.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'An extremely versatile assault rifle for any combat situation'},
['weapon_shiv'] = {['name'] = 'weapon_shiv', ['label'] = 'Shiv', ['weight'] = 3000, ['type'] = 'weapon', ['ammotype'] = nil, ['image'] = 'shiv.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 10.0, ['description'] = 'An instrument composed of a blade fixed into a handle, used for cutting or as a weapon'},
['weapon_ar15'] = {['name'] = 'weapon_ar15', ['label'] = 'PD AR-15', ['weight'] = 13000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_RIFLE', ['image'] = 'weapon_mcx.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A lightweight automatic rifle for the Police'},
['weapon_mk14'] = {['name'] = 'weapon_mk14', ['label'] = 'PD MK14', ['weight'] = 23000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SNIPER', ['image'] = 'mk14.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A very accurate single-fire rifle'},
['weapon_huntingrifle'] = {['name'] = 'weapon_huntingrifle', ['label'] = 'Hunting Rifle', ['weight'] = 23000, ['type'] = 'weapon', ['ammotype'] = 'AMMO_SNIPER', ['image'] = 'huntingrifle.png', ['unique'] = true, ['useable'] = false,["created"] = nil,["decay"] = 30.0, ['description'] = 'A very accurate Rifle for hunting'},
[`weapon_ak47`] = {['name'] = 'weapon_ak47', ['label'] = 'AK-47', ['ammotype'] = 'AMMO_RIFLE', ['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
[`weapon_m70`] = {['name'] = 'weapon_m70', ['label'] = 'M70', ['ammotype'] = 'AMMO_RIFLE', ['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
[`weapon_de`] = {['name'] = 'weapon_de', ['label'] = 'Desert Eagle', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
[`weapon_fnx45`] = {['name'] = 'weapon_fnx45', ['label'] = 'FN FNX45', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
[`weapon_glock17`] = {['name'] = 'weapon_glock17', ['label'] = 'PD Glock 17', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
[`weapon_m4`] = {['name'] = 'weapon_m4', ['label'] = 'PD M4A1', ['ammotype'] = 'AMMO_RIFLE', ['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
[`weapon_m9`] = {['name'] = 'weapon_m9', ['label'] = 'Beretta M9A3', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
[`weapon_m1911`] = {['name'] = 'weapon_m1911', ['label'] = 'M1911', ['ammotype'] = 'AMMO_PISTOL', ['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
[`weapon_uzi`] = {['name'] = 'weapon_uzi', ['label'] = 'UZI', ['ammotype'] = 'AMMO_SMG', ['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
[`weapon_mac10`] = {['name'] = 'weapon_mac10', ['label'] = 'MAC-10', ['ammotype'] = 'AMMO_SMG', ['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
[`weapon_mossberg`] = {['name'] = 'weapon_mossberg', ['label'] = 'Mossberg 500', ['ammotype'] = 'AMMO_SHOTGUN', ['damagereason'] = 'Devastated / Pulverized / Shotgunned'},
[`weapon_remington`] = {['name'] = 'weapon_remington', ['label'] = 'Remington 870', ['ammotype'] = 'AMMO_SHOTGUN', ['damagereason'] = 'Devastated / Pulverized / Shotgunned'},
[`weapon_scarh`] = {['name'] = 'weapon_scarh', ['label'] = 'PD SCAR-H', ['ammotype'] = 'AMMO_RIFLE', ['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
[`weapon_shiv`] = {['name'] = 'weapon_shiv', ['label'] = 'Shiv', ['ammotype'] = nil, ['damagereason'] = 'Knifed / Stabbed / Eviscerated'},
[`weapon_ar15`] = {['name'] = 'weapon_ar15', ['label'] = 'PD AR-15', ['ammotype'] = 'AMMO_RIFLE', ['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
[`weapon_mk14`] = {['name'] = 'weapon_mk14', ['label'] = 'PD MK14', ['ammotype'] = 'AMMO_SNIPER', ['damagereason'] = 'Ended / Sniped / Shot down / Floored'},
[`weapon_huntingrifle`] = {['name'] = 'weapon_huntingrifle', ['label'] = 'Hunting Rifle', ['ammotype'] = 'AMMO_SNIPER', ['damagereason'] = 'Ended / Sniped / Shot down / Floored'},
--Custom Weapons
['weapon_ak47'] = 0.15,
['weapon_de'] = 0.15,
['weapon_fnx45'] = 0.15,
['weapon_glock17'] = 0.15,
['weapon_m4'] = 0.15,
['weapon_mk14'] = 0.15,
['weapon_huntingrifle'] = 0.20,
['weapon_ar15'] = 0.15,
['weapon_m9'] = 0.15,
['weapon_m70'] = 0.15,
['weapon_m1911'] = 0.15,
['weapon_mac10'] = 0.15,
['weapon_uzi'] = 0.15,
['weapon_mossberg'] = 0.15,
['weapon_remington'] = 0.15,
['weapon_scarh'] = 0.15,
['weapon_shiv'] = 0.15,
['WEAPON_M9'] = {
['defaultclip'] = {
component = 'COMPONENT_M9_CLIP_01',
item = 'pistol_defaultclip',
type = 'clip',
},
['extendedclip'] = {
component = 'COMPONENT_M9_CLIP_02',
item = 'pistol_extendedclip',
type = 'clip',
},
['suppressor'] = {
component = 'COMPONENT_AT_PI_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_M1911'] = {
['suppressor'] = {
component = 'COMPONENT_AT_PI_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_DE'] = {
['suppressor'] = {
component = 'COMPONENT_AT_PI_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_FNX45'] = {
['suppressor'] = {
component = 'COMPONENT_AT_PI_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_UZI'] = {
['defaultclip'] = {
component = 'COMPONENT_MICROSMG_CLIP_01',
item = 'microsmg_defaultclip',
type = 'clip',
},
['extendedclip'] = {
component = 'COMPONENT_MICROSMG_CLIP_02',
item = 'microsmg_extendedclip',
type = 'clip',
},
['suppressor'] = {
component = 'COMPONENT_AT_AR_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_MAC10'] = {
['defaultclip'] = {
component = 'COMPONENT_MICROSMG_CLIP_01',
item = 'microsmg_defaultclip',
type = 'clip',
},
['extendedclip'] = {
component = 'COMPONENT_MICROSMG_CLIP_02',
item = 'microsmg_extendedclip',
type = 'clip',
},
['flashlight'] = {
component = 'COMPONENT_AT_PI_FLSH',
item = 'pistol_flashlight',
},
['suppressor'] = {
component = 'COMPONENT_AT_AR_SUPP_02',
item = 'pistol_suppressor',
},
},
['WEAPON_AK47'] = {
['defaultclip'] = {
component = 'COMPONENT_AK47_CLIP_01',
item = 'assaultrifle_defaultclip',
type = 'clip',
},
['extendedclip'] = {
component = 'COMPONENT_AK47_CLIP_02',
item = 'assaultrifle_extendedclip',
type = 'clip',
},
['suppressor'] = {
component = 'COMPONENT_AT_AR_SUPP_02',
item = 'rifle_suppressor',
},
},
['WEAPON_M70'] = {
['defaultclip'] = {
component = 'COMPONENT_M70_CLIP_01',
item = 'assaultrifle_defaultclip',
type = 'clip',
},
['suppressor'] = {
component = 'COMPONENT_AT_AR_SUPP_02',
item = 'rifle_suppressor',
},
},
local weapons = {
'WEAPON_KNIFE',
'WEAPON_NIGHTSTICK',
'WEAPON_BREAD',
'WEAPON_FLASHLIGHT',
'WEAPON_HAMMER',
'WEAPON_BAT',
'WEAPON_GOLFCLUB',
'WEAPON_CROWBAR',
'WEAPON_BOTTLE',
'WEAPON_DAGGER',
'WEAPON_HATCHET',
'WEAPON_MACHETE',
'WEAPON_SWITCHBLADE',
'WEAPON_BATTLEAXE',
'WEAPON_POOLCUE',
'WEAPON_WRENCH',
'WEAPON_PISTOL',
'WEAPON_PISTOL_MK2',
'WEAPON_COMBATPISTOL',
'WEAPON_APPISTOL',
'WEAPON_PISTOL50',
'WEAPON_REVOLVER',
'WEAPON_SNSPISTOL',
'WEAPON_HEAVYPISTOL',
'WEAPON_VINTAGEPISTOL',
'WEAPON_MICROSMG',
'WEAPON_SMG',
'WEAPON_ASSAULTSMG',
'WEAPON_MINISMG',
'WEAPON_MACHINEPISTOL',
'WEAPON_COMBATPDW',
'WEAPON_PUMPSHOTGUN',
'WEAPON_SAWNOFFSHOTGUN',
'WEAPON_ASSAULTSHOTGUN',
'WEAPON_BULLPUPSHOTGUN',
'WEAPON_HEAVYSHOTGUN',
'WEAPON_ASSAULTRIFLE',
'WEAPON_CARBINERIFLE',
'WEAPON_ADVANCEDRIFLE',
'WEAPON_SPECIALCARBINE',
'WEAPON_BULLPUPRIFLE',
'WEAPON_COMPACTRIFLE',
'WEAPON_MG',
'WEAPON_COMBATMG',
'WEAPON_GUSENBERG',
'WEAPON_SNIPERRIFLE',
'WEAPON_HEAVYSNIPER',
'WEAPON_MARKSMANRIFLE',
'WEAPON_GRENADELAUNCHER',
'WEAPON_RPG',
'WEAPON_STINGER',
'WEAPON_MINIGUN',
'WEAPON_GRENADE',
'WEAPON_STICKYBOMB',
'WEAPON_SMOKEGRENADE',
'WEAPON_BZGAS',
'WEAPON_MOLOTOV',
'WEAPON_DIGISCANNER',
'WEAPON_FIREWORK',
'WEAPON_MUSKET',
'WEAPON_STUNGUN',
'WEAPON_HOMINGLAUNCHER',
'WEAPON_PROXMINE',
'WEAPON_FLAREGUN',
'WEAPON_MARKSMANPISTOL',
'WEAPON_RAILGUN',
'WEAPON_DBSHOTGUN',
'WEAPON_AUTOSHOTGUN',
'WEAPON_COMPACTLAUNCHER',
'WEAPON_PIPEBOMB',
'WEAPON_DOUBLEACTION',
--Custom Weapon
'WEAPON_AK47',
'WEAPON_M9',
'WEAPON_FNX45',
'WEAPON_DE',
'WEAPON_GLOCK17',
'WEAPON_M4',
'WEAPON_MK14',
'WEAPON_HUNTINGRIFLE',
'WEAPON_AR15',
'WEAPON_M70',
'WEAPON_M1911',
'WEAPON_MAC10',
'WEAPON_UZI',
'WEAPON_MOSSBERG',
'WEAPON_REMINGTON',
'WEAPON_SCARH',
'WEAPON_SHIV',
}
--Weapons that require the Police holster animation
local holsterableWeapons = {
--'WEAPON_STUNGUN',
'WEAPON_PISTOL',
'WEAPON_PISTOL_MK2',
'WEAPON_COMBATPISTOL',
'WEAPON_APPISTOL',
'WEAPON_PISTOL50',
'WEAPON_REVOLVER',
'WEAPON_SNSPISTOL',
'WEAPON_HEAVYPISTOL',
'WEAPON_VINTAGEPISTOL',
--Custom Weapon
'WEAPON_DE',
'WEAPON_GLOCK17',
'WEAPON_M9',
'WEAPON_M1911',
'WEAPON_FNX45',
}
-- CUSTOM WEAPONS
[GetHashKey("weapon_ak47")] = 0.5,
[GetHashKey("weapon_de")] = 0.5,
[GetHashKey("weapon_fnx45")] = 0.3,
[GetHashKey("weapon_glock17")] = 0.3,
[GetHashKey("weapon_m4")] = 0.3,
[GetHashKey("weapon_mk14")] = 0.4,
[GetHashKey("weapon_huntingrifle")] = 0.4,
[GetHashKey("weapon_ar15")] = 0.4,
[GetHashKey("weapon_m9")] = 0.4,
[GetHashKey("weapon_m70")] = 0.5,
[GetHashKey("weapon_m1911")] = 0.4,
[GetHashKey("weapon_mac10")] = 0.5,
[GetHashKey("weapon_uzi")] = 0.5,
[GetHashKey("weapon_mossberg")] = 0.7,
[GetHashKey("weapon_remington")] = 0.7,
[GetHashKey("weapon_scarh")] = 0.5,
Config.WhitelistedWeapons = {
[`weapon_assaultrifle`] = {
["timeOut"] = 10000
},
[`weapon_carbinerifle`] = {
["timeOut"] = 10000
},
[`weapon_pumpshotgun`] = {
["timeOut"] = 10000
},
[`weapon_sawnoffshotgun`] = {
["timeOut"] = 10000
},
[`weapon_compactrifle`] = {
["timeOut"] = 10000
},
[`weapon_microsmg`] = {
["timeOut"] = 10000
},
[`weapon_autoshotgun`] = {
["timeOut"] = 10000
},
[`weapon_pistol`] = {
["timeOut"] = 10000
},
[`weapon_pistol_mk2`] = {
["timeOut"] = 10000
},
[`weapon_combatpistol`] = {
["timeOut"] = 10000
},
[`weapon_appistol`] = {
["timeOut"] = 10000
},
[`weapon_pistol50`] = {
["timeOut"] = 10000
},
[`weapon_m4`] = {
["timeOut"] = 10000
},
[`weapon_ar15`] = {
["timeOut"] = 10000
},
[`weapon_scarh`] = {
["timeOut"] = 10000
},
[`weapon_de`] = {
["timeOut"] = 10000
},
[`weapon_fnx45`] = {
["timeOut"] = 10000
},
[`weapon_glock17`] = {
["timeOut"] = 10000
},
[`weapon_mossberg`] = {
["timeOut"] = 10000
},
[`weapon_remington`] = {
["timeOut"] = 10000
},
[`weapon_ak47`] = {
["timeOut"] = 10000
},
[`weapon_m70`] = {
["timeOut"] = 10000
},
[`weapon_uzi`] = {
["timeOut"] = 10000
},
[`weapon_mac10`] = {
["timeOut"] = 10000
},
[`weapon_m9`] = {
["timeOut"] = 10000
},
[`weapon_m1911`] = {
["timeOut"] = 10000
},
}
[`WEAPON_DE`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_M4`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_AR15`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_AK47`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_M70`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_SCARH`] = Config.WeaponClasses['MEDIUM_CALIBER'],
[`WEAPON_UZI`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_MAC10`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_GLOCK17`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_M9`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_M1911`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_FNX45`] = Config.WeaponClasses['SMALL_CALIBER'],
[`WEAPON_REMINGTON`] = Config.WeaponClasses['SHOTGUN'],
[`WEAPON_MOSSBERG`] = Config.WeaponClasses['SHOTGUN'],
[`WEAPON_SHIV`] = Config.WeaponClasses['HEAVY_IMPACT'],
[`WEAPON_MK14`] = Config.WeaponClasses['HIGH_CALIBER'],
[`WEAPON_HUNTINGRIFLE`] = Config.WeaponClasses['HIGH_CALIBER'],
Config.Items = {
label = "Police Armory",
slots = 30,
items = {
[1] = {
name = "pistol_ammo",
price = 12,
amount = 1000,
info = {},
type = "item",
slot = 1,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[2] = {
name = "rifle_ammo",
price = 12,
amount = 1000,
info = {},
type = "item",
slot = 2,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[3] = {
name = "shotgun_ammo",
price = 12,
amount = 1000,
info = {},
type = "item",
slot = 3,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[4] = {
name = "snp_ammo",
price = 12,
amount = 1000,
info = {},
type = "item",
slot = 4,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[5] = {
name = "taser_ammo",
price = 12,
amount = 1000,
info = {},
type = "item",
slot = 5,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[6] = {
name = "pdmdt",
price = 172,
amount = 1000,
info = {},
type = "item",
slot = 6,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[7] = {
name = "police_stormram",
price = 1199,
amount = 10,
info = {},
type = "item",
slot = 7,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[8] = {
name = "repairkit",
price = 172,
amount = 100,
info = {},
type = "item",
slot = 8,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[9] = {
name = "binoculars",
price = 344,
amount = 100,
info = {},
type = "item",
slot = 9,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[10] = {
name = "heavyarmor",
price = 58,
amount = 1000,
info = {},
type = "item",
slot = 10,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[11] = {
name = "weapon_glock17",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_PI_FLSH", label = "Flashlight"},
}
},
type = "weapon",
slot = 11,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[12] = {
name = "weapon_stungun",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
},
type = "weapon",
slot = 12,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[13] = {
name = "weapon_nightstick",
price = 0,
amount = 1,
info = {},
type = "weapon",
slot = 13,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[14] = {
name = "WEAPON_FIREEXTINGUISHER",
price = 287,
amount = 1,
info = {},
type = "weapon",
slot = 14,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[15] = {
name = "radio",
price = 58,
amount = 1000,
info = {},
type = "item",
slot = 15,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[16] = {
name = "camera",
price = 2291,
amount = 1000,
info = {},
type = "item",
slot = 16,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[17] = {
name = "weapon_flashlight",
price = 287,
amount = 1,
info = {},
type = "weapon",
slot = 17,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[18] = {
name = "ifaks",
price = 10,
amount = 1000,
info = {},
type = "item",
slot = 18,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[19] = {
name = "weapon_m4",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_AR_FLSH", label = "Flashlight"},
}
},
type = "weapon",
slot = 19,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[20] = {
name = "weapon_ar15",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_AR_FLSH", label = "Flashlight"},
{component = "COMPONENT_AT_SCOPE_MEDIUM", label = "Scope"},
{component = "COMPONENT_AT_AR_AFGRIP", label = "AF-Grip"},
}
},
type = "weapon",
slot = 20,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[21] = {
name = "weapon_remington",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_SG_FLSH", label = "Flashlight"},
}
},
type = "weapon",
slot = 21,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[22] = {
name = "spikes",
price = 573,
amount = 1000,
info = {},
type = "item",
slot = 22,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[23] = {
name = "nightvision",
price = 115,
amount = 1000,
info = {},
type = "item",
slot = 23,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[24] = {
name = "weapon_scarh",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_AR_FLSH", label = "Flashlight"},
}
},
type = "weapon",
slot = 24,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
[25] = {
name = "weapon_mk14",
price = 12,
amount = 1,
info = {
serie = "PD-" .. tostring(Config.RandomInt(2) .. Config.RandomStr(3) .. Config.RandomInt(1) .. Config.RandomStr(2) .. Config.RandomInt(3)),
attachments = {
{component = "COMPONENT_AT_SCOPE_LARGE", label = "Scope"},
}
},
type = "weapon",
slot = 25,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
},
}
}