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Disable batching by default #576

Disable batching by default

Disable batching by default #576

GitHub Actions / Unity Test Results completed Aug 5, 2024 in 0s

✅ Unity Test Results - 58/58 - Passed in 240.563s

✅ editmode-results.xml - 58/58 - Passed in 240.560s

✅ playmode-results.xml - 0/0 - Passed in 0.003s

Details

✅ editmode-results.xml - 58/58 - Passed in 240.560s
  • ✅ BitUtilsTest - 2/2 - Passed in 0.014s
    • AllBitSetReturnsFalseWithSimpleMask - Passed in 0.014s
    • AllBitsSetReturnsTrueWithSimpleMask - Passed in 0.000s
  • ✅ ContentManagerTest - 3/3 - Passed in 4.001s
    • ChangesDeleteAssetTest - Passed in 1.026s
    • ChangesEditAssetTest - Passed in 1.274s
    • GetAssetByGlobalTGITest - Passed in 1.700s
  • ✅ DPBFFileTest - 2/2 - Passed in 2.154s
    • DBPFFileSaveLoadTest - Passed in 0.007s
    • DBPPFFileSaveCompressedEntryTest - Passed in 2.147s
  • ✅ EffectsCodecTest - 11/11 - Passed in 0.015s
    • TestFirstDecalIsCorrect - Passed in 0.005s
    • TestFirstMetaParticleIsCorrect - Passed in 0.004s
    • TestFirstModelIsCorrect - Passed in 0.000s
    • TestFirstParticleEffectIsCorrect - Passed in 0.002s
    • TestFirstSequenceIsCorrect - Passed in 0.001s
    • TestFirstSoundIsCorrect - Passed in 0.000s
    • TestFirstVisualEffectIsCorrect - Passed in 0.000s
    • TestFirstWaterIsCorrect - Passed in 0.000s
    • TestSixthCameraIsCorrect - Passed in 0.000s
    • TestSuccessfullyLoadsAndHasCorrectNumberOfEffects - Passed in 0.001s
    • TestThirdScreenIsCorrect - Passed in 0.000s
  • ✅ LotInfoCodecTest - 2/2 - Passed in 6.439s
    • TestSuccessfullyLoadsBusinessLot - Passed in 2.973s
    • TestSuccessfullyLoadsRegularLot - Passed in 3.466s
  • ✅ LotObjectCodecTest - 2/2 - Passed in 8.044s
    • TestSuccessfullyLoadsAnimatableObject - Passed in 3.822s
    • TestSuccessfullyLoadsLotObject - Passed in 4.222s
  • ✅ NeighborhoodDecorationsCodecTest - 1/1 - Passed in 4.806s
    • TestSuccessfullyLoadsDecorations - Passed in 4.806s
  • ✅ NeighborhoodObjectCodecTest - 1/1 - Passed in 5.133s
    • TestSuccessfullyLoadsNeighborhoodObject - Passed in 5.133s
  • ✅ PersistTypeInfoTest - 2/2 - Passed in 0.002s
    • DeserializesFromKnownData - Passed in 0.001s
    • TypeInfoRoundTripsSuccessfully - Passed in 0.001s
  • ✅ PropertySetTest - 4/4 - Passed in 0.008s
    • GetPropertyThrowsWhenTypeDoesNotMatch - Passed in 0.002s
    • ParseFailsWhenPropertyDoesNotHaveKey - Passed in 0.005s
    • ParserFailsWhenXmlDoesNotHaveCorrectElement - Passed in 0.000s
    • ParsesPropertySetSuccessfully - Passed in 0.000s
  • ✅ ScenegraphAnimationCodecTest - 5/5 - Passed in 31.904s
    • LoadsInverseKinematicChainsWithMultipleTargets - Passed in 5.515s
    • TestInverseKinematicChainChannelsAreCorrect - Passed in 5.953s
    • TestLoadsAnimationAndHasCorrectChannels - Passed in 6.378s
    • TestLoadsAnimationNode - Passed in 6.812s
    • TestLoadsInverseKinematicChains - Passed in 7.245s
  • ✅ ScenegraphGeometryNodeCodecTest - 1/1 - Passed in 7.674s
    • TestLoadsGeometryNode - Passed in 7.674s
  • ✅ ScenegraphMaterialDefinitionCodecTest - 1/1 - Passed in 8.136s
    • TestLoadsMaterialDefinitionSuccessfully - Passed in 8.136s
  • ✅ ScenegraphModelCodecTest - 1/1 - Passed in 8.594s
    • TestLoadsTeapotModelWithCorrectVerticesAndFaceCount - Passed in 8.594s
  • ✅ ScenegraphResourceCollectionTest - 4/4 - Passed in 0.004s
    • DeserializationThrowsWhenHeaderIncorrect - Passed in 0.002s
    • DeserializationThrowsWhenTypeNotSupported - Passed in 0.001s
    • DeserializesMultipleItemsSuccessfully - Passed in 0.001s
    • DeserializesSingleItemSuccessfully - Passed in 0.001s
  • ✅ ScenegraphResourceNodeCodecTest - 1/1 - Passed in 8.919s
    • LoadsResourceNode - Passed in 8.919s
  • ✅ ScenegraphShapeCodecTest - 1/1 - Passed in 9.464s
    • TestLoadsShapeNode - Passed in 9.464s
  • ✅ ScenegraphTextureAssetTest - 2/2 - Passed in 0.630s
    • TestSuccessfullyConvertsNonSquareDxt3Image - Passed in 0.423s
    • TestSuccessfullyConvertsSquareDxt3Image - Passed in 0.207s
  • ✅ ScenegraphTextureCodecTest - 6/6 - Passed in 65.094s
    • TestLoadedImageBlockWithLifoHasCorrectDetails - Passed in 9.797s
    • TestLoadedImageBlockWithNoLifoHasCorrectDetails - Passed in 10.191s
    • TestLoadsSixteenBySixtyFourDxt3Texture - Passed in 10.667s
    • TestLoadsTexturesWithNoLifo - Passed in 11.052s
    • TestLoadsTextureThatSqueezesToOnePixel - Passed in 11.469s
    • TestLoadsTextureWithLifo - Passed in 11.918s
  • ✅ SimAnticsLuaTest - 1/1 - Passed in 12.351s
    • TestRunLua - Passed in 12.351s
  • ✅ SimAnticsTest - 4/4 - Passed in 54.229s
    • TestBHAVThrowsOnInfiniteLoop - Passed in 13.066s
    • TestLoadsBHAV - Passed in 13.273s
    • TestPrimitiveRegistry - Passed in 13.702s
    • TestRunBHAV - Passed in 14.188s
  • ✅ StringSetTest - 1/1 - Passed in 0.001s
    • StringSetLocalizationTest - Passed in 0.001s
✅ playmode-results.xml - 0/0 - Passed in 0.003s