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Optimize neighborhood rendering a bunch #566

Optimize neighborhood rendering a bunch

Optimize neighborhood rendering a bunch #566

GitHub Actions / Unity Test Results completed Aug 4, 2024 in 0s

✅ Unity Test Results - 58/58 - Passed in 237.886s

✅ editmode-results.xml - 58/58 - Passed in 237.883s

✅ playmode-results.xml - 0/0 - Passed in 0.003s

Details

✅ editmode-results.xml - 58/58 - Passed in 237.883s
  • ✅ BitUtilsTest - 2/2 - Passed in 0.015s
    • AllBitSetReturnsFalseWithSimpleMask - Passed in 0.014s
    • AllBitsSetReturnsTrueWithSimpleMask - Passed in 0.000s
  • ✅ ContentManagerTest - 3/3 - Passed in 4.008s
    • ChangesDeleteAssetTest - Passed in 1.007s
    • ChangesEditAssetTest - Passed in 1.260s
    • GetAssetByGlobalTGITest - Passed in 1.740s
  • ✅ DPBFFileTest - 2/2 - Passed in 2.096s
    • DBPFFileSaveLoadTest - Passed in 0.007s
    • DBPPFFileSaveCompressedEntryTest - Passed in 2.090s
  • ✅ EffectsCodecTest - 11/11 - Passed in 0.014s
    • TestFirstDecalIsCorrect - Passed in 0.005s
    • TestFirstMetaParticleIsCorrect - Passed in 0.004s
    • TestFirstModelIsCorrect - Passed in 0.000s
    • TestFirstParticleEffectIsCorrect - Passed in 0.002s
    • TestFirstSequenceIsCorrect - Passed in 0.001s
    • TestFirstSoundIsCorrect - Passed in 0.000s
    • TestFirstVisualEffectIsCorrect - Passed in 0.000s
    • TestFirstWaterIsCorrect - Passed in 0.000s
    • TestSixthCameraIsCorrect - Passed in 0.000s
    • TestSuccessfullyLoadsAndHasCorrectNumberOfEffects - Passed in 0.001s
    • TestThirdScreenIsCorrect - Passed in 0.000s
  • ✅ LotInfoCodecTest - 2/2 - Passed in 6.319s
    • TestSuccessfullyLoadsBusinessLot - Passed in 2.948s
    • TestSuccessfullyLoadsRegularLot - Passed in 3.370s
  • ✅ LotObjectCodecTest - 2/2 - Passed in 8.032s
    • TestSuccessfullyLoadsAnimatableObject - Passed in 3.804s
    • TestSuccessfullyLoadsLotObject - Passed in 4.227s
  • ✅ NeighborhoodDecorationsCodecTest - 1/1 - Passed in 4.626s
    • TestSuccessfullyLoadsDecorations - Passed in 4.626s
  • ✅ NeighborhoodObjectCodecTest - 1/1 - Passed in 5.235s
    • TestSuccessfullyLoadsNeighborhoodObject - Passed in 5.235s
  • ✅ PersistTypeInfoTest - 2/2 - Passed in 0.002s
    • DeserializesFromKnownData - Passed in 0.001s
    • TypeInfoRoundTripsSuccessfully - Passed in 0.001s
  • ✅ PropertySetTest - 4/4 - Passed in 0.008s
    • GetPropertyThrowsWhenTypeDoesNotMatch - Passed in 0.002s
    • ParseFailsWhenPropertyDoesNotHaveKey - Passed in 0.005s
    • ParserFailsWhenXmlDoesNotHaveCorrectElement - Passed in 0.000s
    • ParsesPropertySetSuccessfully - Passed in 0.000s
  • ✅ ScenegraphAnimationCodecTest - 5/5 - Passed in 31.701s
    • LoadsInverseKinematicChainsWithMultipleTargets - Passed in 5.530s
    • TestInverseKinematicChainChannelsAreCorrect - Passed in 5.882s
    • TestLoadsAnimationAndHasCorrectChannels - Passed in 6.305s
    • TestLoadsAnimationNode - Passed in 6.756s
    • TestLoadsInverseKinematicChains - Passed in 7.229s
  • ✅ ScenegraphGeometryNodeCodecTest - 1/1 - Passed in 7.573s
    • TestLoadsGeometryNode - Passed in 7.573s
  • ✅ ScenegraphMaterialDefinitionCodecTest - 1/1 - Passed in 8.017s
    • TestLoadsMaterialDefinitionSuccessfully - Passed in 8.017s
  • ✅ ScenegraphModelCodecTest - 1/1 - Passed in 8.478s
    • TestLoadsTeapotModelWithCorrectVerticesAndFaceCount - Passed in 8.478s
  • ✅ ScenegraphResourceCollectionTest - 4/4 - Passed in 0.004s
    • DeserializationThrowsWhenHeaderIncorrect - Passed in 0.001s
    • DeserializationThrowsWhenTypeNotSupported - Passed in 0.001s
    • DeserializesMultipleItemsSuccessfully - Passed in 0.001s
    • DeserializesSingleItemSuccessfully - Passed in 0.001s
  • ✅ ScenegraphResourceNodeCodecTest - 1/1 - Passed in 8.877s
    • LoadsResourceNode - Passed in 8.877s
  • ✅ ScenegraphShapeCodecTest - 1/1 - Passed in 9.263s
    • TestLoadsShapeNode - Passed in 9.263s
  • ✅ ScenegraphTextureAssetTest - 2/2 - Passed in 0.615s
    • TestSuccessfullyConvertsNonSquareDxt3Image - Passed in 0.419s
    • TestSuccessfullyConvertsSquareDxt3Image - Passed in 0.196s
  • ✅ ScenegraphTextureCodecTest - 6/6 - Passed in 64.553s
    • TestLoadedImageBlockWithLifoHasCorrectDetails - Passed in 9.712s
    • TestLoadedImageBlockWithNoLifoHasCorrectDetails - Passed in 10.111s
    • TestLoadsSixteenBySixtyFourDxt3Texture - Passed in 10.485s
    • TestLoadsTexturesWithNoLifo - Passed in 10.951s
    • TestLoadsTextureThatSqueezesToOnePixel - Passed in 11.440s
    • TestLoadsTextureWithLifo - Passed in 11.854s
  • ✅ SimAnticsLuaTest - 1/1 - Passed in 12.196s
    • TestRunLua - Passed in 12.196s
  • ✅ SimAnticsTest - 4/4 - Passed in 53.422s
    • TestBHAVThrowsOnInfiniteLoop - Passed in 12.939s
    • TestLoadsBHAV - Passed in 13.022s
    • TestPrimitiveRegistry - Passed in 13.498s
    • TestRunBHAV - Passed in 13.963s
  • ✅ StringSetTest - 1/1 - Passed in 0.001s
    • StringSetLocalizationTest - Passed in 0.001s
✅ playmode-results.xml - 0/0 - Passed in 0.003s