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Tic-Tac-Toe-MPI-client-server

Mode - 'Player-player'

Turn's order gets with random function in 'server' script, then sends to client; Based on turn's order defines priority of writing values in table. Player sends coordinate of cell from 0 to 8. 'Server' marks as 1, 'clients' as 2. If one of players achives win's rule - prints information about it and MPI process ends.

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