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Update README.md
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Kohana55 authored Jun 16, 2020
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Expand Up @@ -8,6 +8,5 @@ The GoL_GraphicsManager object requires a reference to the GameOfLife object and
The Draw() method also updates the scene, usually this would be a separate method.

Notice the "sceneBuffer" member field, the entire screen's output is written to this string before being displayed.

This way we can simply move the Console cursor to (0,0) and print to screen. Removing that nasty flicker that Console applications
normally deal with.

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