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Update credits and prepare release
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Kiyotoko committed Dec 22, 2024
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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- Support for RaW v1.4.7
- Add sync target to make syncronizing this submods dev files with the files from RaW easier.
- Added wiki (Still WIP)
- Changed difficult adjustments to AIs with less cheating and lower sleep durations

### CIS

- Changed Ability "Power to Weapons" in Munificent Weapon Delay Multiplier from 0.3 to 0.9 and Cause Damage Multiplier from 2.0 to 1.2 and removed Speed Multiplier

## v1.0.1

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5 changes: 2 additions & 3 deletions Data/XML/Cis/Space/MunificentFrigate.xml
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Expand Up @@ -190,9 +190,8 @@

<Unit_Ability>
<Type>POWER_TO_WEAPONS</Type>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.3</Mod_Multiplier>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER , 2.0</Mod_Multiplier>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.9</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER , 1.2</Mod_Multiplier>
<Recharge_Seconds>50</Recharge_Seconds>
<Expiration_Seconds>7</Expiration_Seconds>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_ASSAULT_NAME</Alternate_Name_Text>
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44 changes: 22 additions & 22 deletions Data/XML/DifficultyAdjustments.xml
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<Difficulty_Adjustments>

<Difficulty_Adjustment Name="Easy_Default">
<Credit_Multiplier>1.0</Credit_Multiplier>
<Galactic_AI_Contrast_Multiplier>1.0</Galactic_AI_Contrast_Multiplier>
<Space_AI_Contrast_Multiplier>1.0</Space_AI_Contrast_Multiplier>
<Land_AI_Contrast_Multiplier>1.0</Land_AI_Contrast_Multiplier>
<Galactic_Build_Time_Multiplier>1.0</Galactic_Build_Time_Multiplier>
<Space_Build_Time_Multiplier>1.0</Space_Build_Time_Multiplier>
<Land_Build_Time_Multiplier>1.0</Land_Build_Time_Multiplier>
<Credit_Multiplier>2.0</Credit_Multiplier>
<Galactic_AI_Contrast_Multiplier>1.15</Galactic_AI_Contrast_Multiplier>
<Space_AI_Contrast_Multiplier>1.15</Space_AI_Contrast_Multiplier>
<Land_AI_Contrast_Multiplier>1.15</Land_AI_Contrast_Multiplier>
<Galactic_Build_Time_Multiplier>0.6</Galactic_Build_Time_Multiplier>
<Space_Build_Time_Multiplier>0.8</Space_Build_Time_Multiplier>
<Land_Build_Time_Multiplier>0.8</Land_Build_Time_Multiplier>
<Damage_Multiplier>1.0</Damage_Multiplier>
<Health_Multiplier>1.0</Health_Multiplier>
<Shield_Multiplier>1.0</Shield_Multiplier>
<Galactic_AI_Goal_Cycle_Sleep_Duration>35.0</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>35.0</Space_AI_Goal_Cycle_Sleep_Duration>
<Land_AI_Goal_Cycle_Sleep_Duration>35.0</Land_AI_Goal_Cycle_Sleep_Duration>
<Galactic_AI_Goal_Cycle_Sleep_Duration>0.0</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>0.0</Space_AI_Goal_Cycle_Sleep_Duration>
<Land_AI_Goal_Cycle_Sleep_Duration>0.0</Land_AI_Goal_Cycle_Sleep_Duration>
<Bribe_Cost_Multiplier>0.25</Bribe_Cost_Multiplier>
</Difficulty_Adjustment>

Expand All @@ -29,22 +29,22 @@
<Damage_Multiplier>1.0</Damage_Multiplier>
<Health_Multiplier>1.0</Health_Multiplier>
<Shield_Multiplier>1.0</Shield_Multiplier>
<Galactic_AI_Goal_Cycle_Sleep_Duration>10.0</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>10.0</Space_AI_Goal_Cycle_Sleep_Duration>
<Land_AI_Goal_Cycle_Sleep_Duration>10.0</Land_AI_Goal_Cycle_Sleep_Duration>
<Galactic_AI_Goal_Cycle_Sleep_Duration>0.0</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>0.0</Space_AI_Goal_Cycle_Sleep_Duration>
<Land_AI_Goal_Cycle_Sleep_Duration>0.0</Land_AI_Goal_Cycle_Sleep_Duration>
<Bribe_Cost_Multiplier>0.25</Bribe_Cost_Multiplier>
</Difficulty_Adjustment>

<Difficulty_Adjustment Name="Hard_Default">
<Credit_Multiplier>4.0</Credit_Multiplier>
<Galactic_AI_Contrast_Multiplier>1.25</Galactic_AI_Contrast_Multiplier>
<Space_AI_Contrast_Multiplier>1.25</Space_AI_Contrast_Multiplier>
<Land_AI_Contrast_Multiplier>1.25</Land_AI_Contrast_Multiplier>
<Galactic_Build_Time_Multiplier>0.4</Galactic_Build_Time_Multiplier>
<Space_Build_Time_Multiplier>0.6</Space_Build_Time_Multiplier>
<Land_Build_Time_Multiplier>0.6</Land_Build_Time_Multiplier>
<Damage_Multiplier>1.2</Damage_Multiplier>
<Health_Multiplier>1.1</Health_Multiplier>
<Credit_Multiplier>2.0</Credit_Multiplier>
<Galactic_AI_Contrast_Multiplier>1.15</Galactic_AI_Contrast_Multiplier>
<Space_AI_Contrast_Multiplier>1.15</Space_AI_Contrast_Multiplier>
<Land_AI_Contrast_Multiplier>1.15</Land_AI_Contrast_Multiplier>
<Galactic_Build_Time_Multiplier>0.6</Galactic_Build_Time_Multiplier>
<Space_Build_Time_Multiplier>0.8</Space_Build_Time_Multiplier>
<Land_Build_Time_Multiplier>0.8</Land_Build_Time_Multiplier>
<Damage_Multiplier>1.0</Damage_Multiplier>
<Health_Multiplier>1.0</Health_Multiplier>
<Shield_Multiplier>1.0</Shield_Multiplier>
<Galactic_AI_Goal_Cycle_Sleep_Duration>0.0</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>0.0</Space_AI_Goal_Cycle_Sleep_Duration>
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102 changes: 68 additions & 34 deletions RaW Credits.md
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Expand Up @@ -9,7 +9,7 @@ Also we advise you to read the manual located in your install directory in order
## Thanks and special mentions

- We'd like to thank everyone who contributed to this release! A huge thanks goes to all of our testers. We take quality control seriously and field-testing changes before they go live is a key part of that process.
- We would like to thank **The One Bullet** and the entire AoTR team for their encouragement, and generous assistance.
- We would like to thank **The One Bullet** and the entire AotR team for their encouragement, and generous assistance.
- Also thank **Farseer** for his help and generous contributions
- Also thanks to **SmallPox** (EaWX) **Kad_Venku** (former YVaW) for the development of many tools which will make it possible to have shorter release cycles of Republic at War.

Expand Down Expand Up @@ -38,23 +38,56 @@ If you wish to use any asset from from version 1.3.x or below in your mod the co
Below are examples of our credit and a acceptable credit line for someone who has changed a item.

```
ModelFile: Mesh- z3r0x | Animation- z3r0x | Skin- z3r0x | Rigging- z3r0x
ModelFile: Mesh- z3r0x | Animation- z3r0x | Texture- z3r0x | Rigging- z3r0x
Another ModelFile: Mesh-z3r0x | Animation- z3r0x | Skin- z3r0x | Rigging- z3r0x | Low poly mesh edits- THIS IS YOU
Another ModelFile: Mesh-z3r0x | Animation- z3r0x | Texture- z3r0x | Rigging- z3r0x | Low poly mesh edits- THIS IS YOU
```

## Asset Credits: 1.4 (restricted usage)
WE RESERVE THE RIGHT TO DENY ACCESS TO ANY OF OUR ASSETS TO ANY PERSON/MOD FOR ANY REASON.


## Asset Credits: 1.4 and above (restricted usage)

Nightsister Warrior
Mesh-Lucasarts/z3r0x | Texture-z3r0x | Rigging-Lucasarts/z3r0x | Animations-Lucasarts/z3r0x | Coding-z3r0x

Nightsister Hunter (AotR)
Mesh-Lucasarts/Kubli | Texture-Lucasarts/Kubli | Rigging-Lucasarts/Kubli | Animations-Lucasarts/Kubli | Coding-JPJones

Nightsister Wraith
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer | Coding-JPJones

Undead Nightsister
Mesh-Lucasarts/z3r0x | Texture-z3r0x | Rigging-z3r0x | Animations-z3r0x | Coding-z3r0x

Umbaran Infantry
Mesh-Lucasarts/z3r0x | Texture-z3r0x | Rigging-z3r0x | Animations-z3r0x | Coding-AshUzumaki

Umbaran Tank
Mesh-Lucasarts/z3r0x | Texture-z3r0x | Rigging-z3r0x | Animations-z3r0x | Coding-JPJones

Umbaran Fighter
Mesh-Lucasart/z3r0xz3r0x | Texture-z3r0x | Rigging-z3r0x | Coding-JPJones

Umbara Props
Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x | Coding-z3r0x

Dathaomir Props
Mesh-Warb/z3r0x | Texture-Warb/z3r0x | Rigging-z3r0x | Coding-z3r0x

Clone Z-95
Mesh-Grimley | Texture-Kalani6342 | Rigging-Kalani6342 | Coding-???

Recalcitrant-class Light Cruiser (Remake: Clone Wars Holdouts)
Mesh-Kharak | Texture-Kharak | Rigging-Emperor Niko | Coding-Dambo/JPJones

CSA Station/CKS Yard (AoTr)
CSA Station/CKS Yard (AotR)
Mesh-EvilleJedi/Steiner0815/z3r0x | Textures-EvilleJedi/Steiner0815 | Rigging-EvilleJedi/Steiner0815 | Coding-JPJones

Golan 1 (AoTr)
Golan 1 (AotR)
Mesh-EvilleJedi/Steiner0815/z3r0x | Textures-EvilleJedi/Steiner0815 | Rigging-EvilleJedi/Steiner0815 | Coding-JPJones

Gladiator-class Star destroyer (AoTr)
Gladiator-class Star destroyer (AotR)
Mesh-(Gowron/Maxloef)/Steiner0815/z3r0x | Textures-(Gowron/Maxloef)/Steiner0815/z3r0x | Rigging-(Gowron/Maxloef)/Steiner0815/z3r0x | Coding-R3D2/JPJones

Octuptarra Magna Tri-droid `Commissioned`
Expand All @@ -63,35 +96,35 @@ Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer/z3r0x | Animations
RX-200 EMP Tank
Mesh-Warb Null | Textures-Warb Null/z3r0x | Rigging-Warb Null | animations-z3r0x | Coding-AshUzumaki/JPJones

RhinoDon Carrier (AoTr)
RhinoDon Carrier (AotR)
Mesh-Sly442 | Textures-Sly442 | Rigging-Sly442 | Coding-JPJones

ESPO Walker (AoTr)
ESPO Walker (AotR)
Mesh-EvilBobtheBobMesh | Texture-EvilBobtheBobMesh | Rigging-EvilBobtheBobMesh | Coding-JPJones

Crabdroid
Mesh-Lucasarts | Texture-Lucasarts | Rigging-z3r0x | Animation-Petroglyph/z3r0x

Onderon Props
Mesh-Bioware/z3r0x | Texture-Bioware | Rigging-z3r0x
Mesh-Bioware/z3r0x | Texture-Bioware | Rigging-z3r0x | Coding-z3r0x/RadicalEdward2

Space Build Pads and turrets `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer
Space Build Pads and turrets (Rise of Mandalorians)
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Coding-z3r0x

Space mining Facilities `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer
Space mining Facilities (Rise of the Mandalorians)
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Coding-z3r0x

AT-TE `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer | Coding-z3r0x

Clone Personal Walker `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer | Coding-Bucman55

AAT Tank `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer/z3r0x
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Animations-The Farseer/z3r0x | Coding-Bucman55

AAT Wreck `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer | Coding-Bucman55

Waterfall `Commissioned`
Mesh-The Farseer | Textures-The Farseer | Rigging-The Farseer
Expand All @@ -102,14 +135,14 @@ Mesh-Farseer | Textures-Farseer/z3r0x | Rigging-z3r0x
Space Debri and Derlicts `Commissioned`
Mesh-Kharak | Texture-Kharak | Rigging-z3r0x

Luckerhulk Control Ship (Mar Tuuk's Flagship)
Mesh-Jeroen | Texture-Jeroen | Rigging-z3r0x
Luckerhulk Control Ship-Mar Tuuk's Flagship (Remake)
Mesh-Jeroen | Texture-Jeroen | Rigging-z3r0x | z3r0x

Munificent (Remake)
Mesh-Jeroen/z3r0x | Texture-Jeroen | Rigging-z3r0x

Invincible-Class Heavy cruiser
Mesh-Kharak | Texture-Kharak | Rigging-z3r0x
Mesh-Kharak | Texture-Kharak | Rigging-z3r0x | Coding-z3r0x

Chandrila Props (W_chandrila_building_1 - 9 and other items tagged as Chandrila)
Mesh-Bioware/z3r0x | Texture-Bioware | Rigging-z3r0x
Expand All @@ -129,32 +162,32 @@ Mesh-Lucasarts/z3r0x | Texture-Lucasart/z3r0x | Rigging-z3r0x | Animaton - DICE/
Speeder Truck (Animated and Parked)
Mesh-Bioware/z3r0x | Texture-Bioware | Rigging-z3r0x | Animaton -z3r0x

Espo Infantry (AoTr)
Espo Infantry (AotR)
Mesh-Vade Parvis/Sly442 |Texture-Vade Parvis | Rigging-Sly442 | Animation- Petroglyph

Warpod (AoTr)
Warpod (AotR)
Mesh-Sly442 | Texture-Sly442 | Rigging-Sly442

Mimbanese Soldiers
Mesh-DICE/z3r0x | Textures-DICE/z3r0x | Rigging-z3r0x | Animation - Petroglyph/z3r0x

Etti Light Cruiser
Mesh-Doci | Textures-Doci | Rigging-z3r0x
Mesh-Doci | Textures-Doci | Rigging-z3r0x | Coding-z3r0x

Lance Walker
Mesh-Warb Null | Textures-Warb Null | Rigging-Warb Null | Animations- Petroglyph/Warb Null
Mesh-Warb Null | Textures-Warb Null | Rigging-Warb Null | Animations- Petroglyph/Warb Null | Coding-z3r0x

Mankvim Fighter (AoTr)
Mesh-EvilleJedi | Textures-EvilleJedi/Maxim | Rigging-Maxim
Mankvim Fighter (AotR)
Mesh-EvilleJedi | Textures-EvilleJedi/Maxim | Rigging-Maxim | Coding-z3r0x

Republic BuidPad Land Turrets
Mesh-Warb Null | Textures-Warb Null/z3r0x | Rigging-z3r0x
Mesh-Warb Null | Textures-Warb Null/z3r0x | Rigging-z3r0x | Coding-z3r0x

Forward Command Post
Mesh-Warb Null | Textures-Warb Null | Rigging-Warb Null

Republic Militia
Mesh-EA/z3r0x | Textures-EA/z3r0x | Rigging-z3r0x | Animations- Petroglyph/z3r0x
Mesh-EA/z3r0x | Textures-EA/z3r0x | Rigging-z3r0x | Animations- Petroglyph/z3r0x | Coding-Bucman55

ARC-170
Mesh-Thomas3190/z3r0x | Textures-Thomas3190/z3r0x | Rigging-z3r0x | Animations- z3r0x
Expand All @@ -169,7 +202,7 @@ Droid Factory
Mesh-Warb Null | Textures-Warb Null | Rigging-Warb Null | Animations-Warb Null

CIS Militia
Mesh-EA/z3r0x | Textures-EA/z3r0x | Rigging-z3r0x | Animations- Petroglyph/z3r0x
Mesh-EA/z3r0x | Textures-EA/z3r0x | Rigging-z3r0x | Animations- Petroglyph/z3r0x | Coding-Bucman55

Droideka
Mesh-DICE/z3r0x | Textures-DICE/z3r0x | Rigging-z3r0x | Animations- DICE/z3r0x
Expand All @@ -178,7 +211,7 @@ Providence Cruiser/Carrier
Mesh-Warb Null/Arvis Taljik | Textures-Warb Null/Arvis Taljik | Rigging-z3r0x

Heavy STAP
Mesh-Kubli/z3r0x | Texture-Kubli/z3r0x | Rigging-z3r0x | Animation-z3r0x
Mesh-Kubli/z3r0x | Texture-Kubli/z3r0x | Rigging-z3r0x | Animation-z3r0x | Coding-Bucman55

Binary Loadlifters
Mesh-Sony/z3r0x | Textures-Sony/z3r0x | Rigging-z3r0x
Expand Down Expand Up @@ -897,7 +930,7 @@ Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x
Stealthship
Mesh-Warbnull | Texture-Warbnull | Rigging-Warbnull

Hyena Bomer
Hyena Bomber
Mesh-Evillejedi/Warbnull | Texture-Evillejedi/Warbnull | Rigging-Evillejedi/Warbnull

CIS Gunplatform
Expand Down Expand Up @@ -942,10 +975,11 @@ Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x
- Credit goes to **CCArggee** for the following maps:
Endor (Multiplayer)
- Credit goes to **RadicalEdward2** for the following maps:
Bespin, Corellia, Honoghr, Mustafar, Rhen Var, Tatooine, Tibrin, Yag'Dhul, Ringo Vinda, Mimban, Lehon, Vulpter, Onderon, Christophis
Bespin, Corellia, Honoghr, Mustafar, Rhen Var, Tatooine, Tibrin, Yag'Dhul, Ringo Vinda, Mimban, Lehon, Vulpter, Onderon, Christophsis, Dathaomir, Umbara
- Credits goes to **AshUzumaki** for the following maps:
Bothawui, Kuat, Eriadu
- Credit goes to the AoTR modding team for the following maps: Etti IV, Nar Shaddaa, Kashyyyk
- Credit goes to the (AotR) modding team for the following maps:
Etti IV, Nar Shaddaa, Kashyyyk



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33 changes: 33 additions & 0 deletions RaW History.md
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Expand Up @@ -2,6 +2,39 @@

#Republic At War: *A Call To Arms*

**Version 1.4.7**

## New Features
- Umbara added as new Planet
- Umbaran Militia added as indigenous unit
- Vixus added as hostile fauna
- New CIS Unit: Umbaran Fighter
- New CIS Unit: Umbaran Hovertank
- Nightsisters added as a neutral faction occupying Dathomir
- Nightsister Wraith unit added
- Nightsister Hunter unit added
- Nightsister warrier added as indigenous unit
- Undead Nightsister added as indigenous unit

## Updates
- New land and space map for Dathomir
- Republic and CIS Space unit scales adjusted to be more accurate to their depicted length.
- New planet model for Onderon

## Fixes
- Fixed Icon bug with Chandrila
- Fixed Thyferra Space map bug where the attackers and defenders phasing away from each other.
- Fixed Outer Rim Sieges and Mid Rim Assault GCs so that the galaxy map are fully connected.
- Added missing planets to MP GC: The Clone Wars

## Balance Changes
- Added Rothana to Ground-to-Space weapons
- Update starting forces for single player GCs on Yavin, Manaan, Bothawui, NalHutta, Onderon, Antar, Rodia, Saleucami, Nar_Shaddaa, Jabiim, Sullust, The Maw, Tirbin, Trandosha, Eriadu, Kashyyyk, Malastare, Naboo, RocheAsteroids
- Update starting forces for multi player GCs on Yavin, Dathomir, Honoghr, Alderaan, Anaxes, Bespin, Carida, Coruscant, Eriadu, Kamino, Kuat, MonCalimari, Rothana, Taris, Wayland, Bakura, Bestine, Cato_Neimoidia, Felucia, Fondor, Geonosis, Hypori, Mechis, Muunilinst, Mustafar, Mygeeto, Onderon, Pammant, Raxus Prime, Saleucami, Sluis Van, Sullust, Utapau, Vulpter, Bonadan, Etti IV




**Version 1.4.5**

## New Features
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