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[Unity] Add try-catch when tcp socket is processing data received #30

[Unity] Add try-catch when tcp socket is processing data received

[Unity] Add try-catch when tcp socket is processing data received #30

Workflow file for this run

name: Codecov
on:
workflow_dispatch:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
cover:
runs-on: ubuntu-latest
env:
Builder: 1
steps:
- uses: actions/checkout@v3
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: 7.0.x
- name: Restore dependencies
run: dotnet restore Application/BocchiTracker.UnitTests.sln
- name: Build unit Test
run: dotnet build --no-restore Application/BocchiTracker.UnitTests.sln
- name: Execute unit test
run: dotnet test /p:CollectCoverage=true /p:CoverletOutputFormat=cobertura --collect:"XPlat Code Coverage" --no-build --verbosity normal Application/BocchiTracker.UnitTests.sln
- name: upload coverage reports to Codecov
uses: codecov/codecov-action@v3
with:
fail_ci_if_error: true
env:
CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}