Release Drafter #69
Workflow file for this run
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name: Release Drafter | |
on: | |
workflow_dispatch: | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
permissions: | |
contents: read | |
jobs: | |
# upload-plugins-artifact: | |
# permissions: | |
# contents: write | |
# pull-requests: write | |
# strategy: | |
# matrix: | |
# runs-on: [windows-latest, macos-latest, ubuntu-latest, ] | |
# runs-on: ${{ matrix.runs-on }} | |
# env: | |
# Builder: 1 | |
# steps: | |
# - uses: actions/checkout@v3 | |
# - name: Checkout submodules | |
# run: git submodule update --init --recursive | |
# - name: setup python | |
# uses: actions/setup-python@v4 | |
# with: | |
# python-version: '3.10' | |
# - run: pip install SCons | |
# - name: Set up .NET Core | |
# if: runner.os == 'Linux' | |
# uses: actions/setup-dotnet@v4 | |
# with: | |
# dotnet-version: 7.0.x | |
# - name: Install cmake on ubuntu-latest | |
# if: runner.os == 'Linux' | |
# run: | | |
# sudo apt update -y | |
# sudo apt install -y cmake | |
# - name: Install cmake on macos-latest | |
# if: runner.os == 'macOS' | |
# run: | | |
# brew update | |
# brew install cmake | |
# - name: Install cmake on windows-latest | |
# if: runner.os == 'Windows' | |
# run: | | |
# choco install cmake | |
# - name: Add msbuild to PATH | |
# if: runner.os == 'Windows' | |
# uses: microsoft/[email protected] | |
# - name: Build flatbuffers | |
# run: python ExternalTools/BuildScripts/build_flatbuffers.py | |
# - name: Build Godot | |
# run: python ExternalTools/BuildScripts/build_godot.py | |
# - name: Build unity | |
# if: runner.os == 'Linux' | |
# uses: game-ci/unity-builder@v4 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
# with: | |
# projectPath: Plugins/Unity/project | |
# buildMethod: GenUnityPackage.Export | |
# - name: Upload Artifact Unity | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: Artifact-Unity-Plugin | |
# path: Plugins/Unity/Artifact | |
# - name: Upload Artifact Godot | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: Artifact-Godot-Plugin | |
# path: Plugins/Godot/project/addons | |
# - name: Upload Artifact UnrealEngine | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: Artifact-UnrealEngine-Plugin | |
# path: Plugins/UnrealEngine | |
upload-app-artifact: | |
permissions: | |
contents: write | |
pull-requests: write | |
runs-on: windows-latest | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@v2 | |
- name: Set up .NET Core | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 7.0.x | |
- name: Build C# application | |
run: dotnet build Application/BocchiTracker.WPF.sln -c Release | |
- name: Upload Artifact Application | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Artifact-BocchiTracker | |
path: Application/WPF/Artifact/Release/net7.0-windows | |
create_draft_release: | |
needs: [upload-app-artifact] | |
permissions: | |
contents: write | |
pull-requests: write | |
runs-on: ubuntu-latest | |
steps: | |
- name: Download All Artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
path: Artifacts | |
pattern: Artifact-* | |
merge-multiple: true | |
- run: ls -R Artifacts | |
# - name: Delete drafts | |
# uses: hugo19941994/[email protected] | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# - name: Create release draft | |
# uses: release-drafter/release-drafter@v5 | |
# id: create_draft | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# - name: Archive UnrealEngine plugin | |
# run: Compress-Archive -Path "Plugins/UnrealEngine" -DestinationPath "UnrealEngine.zip" | |
# - name: Archive Unity plugin | |
# run: Compress-Archive -Path "Plugins/Unity" -DestinationPath "Unity.zip" | |
# - name: Archive Godot plugin | |
# run: Compress-Archive -Path "Plugins/Godot" -DestinationPath "Godot.zip" | |
# - name: Upload Application | |
# uses: actions/upload-release-asset@v1 | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# with: | |
# upload_url: ${{ steps.create_draft.outputs.upload_url }} | |
# asset_path: ./BocchiTracker.zip | |
# asset_name: BocchiTracker.zip | |
# asset_content_type: application/zip | |
# - name: Upload UnrealEngine plugin | |
# uses: actions/upload-release-asset@v1 | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# with: | |
# upload_url: ${{ steps.create_draft.outputs.upload_url }} | |
# asset_path: ./UnrealEngine.zip | |
# asset_name: UnrealEngine.zip | |
# asset_content_type: application/zip | |
# - name: Upload Unity plugin | |
# uses: actions/upload-release-asset@v1 | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# with: | |
# upload_url: ${{ steps.create_draft.outputs.upload_url }} | |
# asset_path: ./Unity.zip | |
# asset_name: Unity.zip | |
# asset_content_type: application/zip | |
# - name: Upload Godot plugin | |
# uses: actions/upload-release-asset@v1 | |
# env: | |
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
# with: | |
# upload_url: ${{ steps.create_draft.outputs.upload_url }} | |
# asset_path: ./Godot.zip | |
# asset_name: Godot.zip | |
# asset_content_type: application/zip |