AnimalAI - v3.1.4.exp
Introducing AAI v3.1.4.exp!
NOTE: This is an experimental build! Some of the features (listed below) may not work properly or as described! Work in progress. Please provide your feedback via the discussions section.
So what's experimental?
Animal-AI Bug Fixes
Various major bug fixes and improvements to overall project is the theme of this release. Major Unity codebase optimisation and bug fixes (Animal-AI runs smoother now and more efficiently now).
Fixed:
- Fixed a bug where
randomizeArenas
was not cycling through all available arenas if set to true. - Added measures to make sure if the randomizeArenas feature is set to true, the same arena is not selected twice in a row.
For a complete look, see CHANGELOG.md.
Getting Started:
Check our Installation Guide (here) and/or our Launching Animal-AI Guide (here) for a more detailed look.
But in brief:
- Download Animal-AI OS build for your system from below
- Extract files anywhere you'd like on your system (we use Winrar to package application contents)
- Run .exe/.app file (depending on your system) in the extracted folder of Animal-AI
N.B: If you are using Linux, you may need to make the .exe file executable. Simply run this command in your terminal of choice: chmod +x env/AnimalAI.x86_64
. If you are using macOS, you may also need to run this command: chmod -R 777 [applicationName].app
in your macOS terminal to unlock permissions for Animal-AI.
What's Changed
- Update configFile.md by @Heredone in #38
- Update configFile.md by @Heredone in #40
- installationGuide.md changed by @Heredone in #43
- Corrected some grammar and re-worded. by @Heredone in #41
- Added initial description for pillar button outlined. by @Heredone in #42
New Contributors
Full Changelog: v3.1.3...v3.1.4