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Metal: implement texture_create_from_extension
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Parameters p_type, p_format, p_array_layers, p_depth_stencil are
ignored - MTLTexture (and the callee) already have this information
and is only relevant when reinterpreting or remaping the texture in
different ways.
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kroketio committed Sep 21, 2024
1 parent e4e024a commit 0ad1820
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion drivers/metal/rendering_device_driver_metal.mm
Original file line number Diff line number Diff line change
Expand Up @@ -358,7 +358,11 @@ _FORCE_INLINE_ MTLSize mipmapLevelSizeFromSize(MTLSize p_size, NSUInteger p_leve
}

RDD::TextureID RenderingDeviceDriverMetal::texture_create_from_extension(uint64_t p_native_texture, TextureType p_type, DataFormat p_format, uint32_t p_array_layers, bool p_depth_stencil) {
ERR_FAIL_V_MSG(RDD::TextureID(), "not implemented");
id<MTLTexture> obj = (__bridge id<MTLTexture>)(void *)(uintptr_t)p_native_texture;

// We only need to create a RDD::TextureID for an existing, natively-provided texture.

return rid::make(obj);
}

RDD::TextureID RenderingDeviceDriverMetal::texture_create_shared(TextureID p_original_texture, const TextureView &p_view) {
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