An easy to use game engine/framework for python.
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Install Python 3.6 or newer
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Make sure you have git installed.
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Open cmd/terminal and type:
pip install git+https://github.com/pokepetter/ursina.git
If you want to easily edit the source, it's recommended to clone the git repo and install as develop like this:
git clone https://github.com/pokepetter/ursina.git
python setup.py develop
- python 3.6+
- panda3d
- screeninfo, for detecting screen resolution
- hurry.size, for converting bytes to megabytes
- pillow, for texture manipulation
- psd-tools, for converting .psd files
- blender, for converting .blend files
from ursina import * # this will import everything we need from ursina with just one line.
app = Ursina()
ground = Entity(
model = 'cube',
color = color.magenta,
z = -.1,
y = -3,
origin = (0, .5),
scale = (50, 1, 10),
collider = 'box',
)
app.run() # opens a window and starts the game.
Ursina games are made by writing Python code. You can use any text editor you want, but personally I like to use Atom.
- Create an empty .py file called 'ursina_game.py'
- Copy this text into your new file:
from ursina import * # this will import everything we need from ursina with just one line.
app = Ursina()
player = Entity(
model = 'cube' , # finds a 3d model by name
color = color.orange,
scale_y = 2
)
def update(): # update gets automatically called by the engine.
player.x += held_keys['d'] * .1
player.x -= held_keys['a'] * .1
app.run() # opens a window and starts the game.
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Type this in the terminal to start the game:
python ursina_game.py
If you use Atom, I recommend installing the package atom-python-run to tun your scripts with the press of a button.
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You can now move the orange box around with 'a' and 'd'!
To close the window, you can by default, press shift+q or press the red x. to disable this, write 'window.exit_button.enabled = False' somewhere in your code.